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Dark Souls II Hands On Preview

Am I truly prepared to Go Beyond Death?

My experience with the Souls series is deep-rooted and extremely memorable. The first time I laid eyes on Demon’s Souls, I was kicking back at a friend’s house between class just passing time and he just had to show me this new game he picked up on a whim. From that moment, I knew that I needed to embark on a quest to obtain this wonderful masterpiece that was so gratuitously shown to me - it was at this point that my love for the series truly began to bloom. Flash-forward two years to when Dark Souls was released and that's when my love for the saga truly came to fruition. I spent countless hours playing the game, days were spent perfecting my skills, and dissecting the lore consumed weeks of my habitual gaming life. All of that said, I suppose no one needs to know how excited I was to be invited into the Dark Souls II Network Beta.

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Killer Instinct Hands On Preview

The Hype is Real!

I stood in a crowd full of other curious and enthusiastic gamers craving to get their hands on Xbox One’s Killer Instinct. The challenge was to win five matches in a row in a king of the ring style tournament. The prize: bragging rights! Oh, and a Turtle Beach headset. Either way, due to Microsoft’s Xbox One being absent at this year’s show, this was my only shot at getting hands on with the game. I eagerly waited and hoped that I would be chosen to play and luckily for me I was eventually picked out of the crowd to play. What followed was one of this weekend’s most exciting moments for me.

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Donkey Kong Country: Tropical Freeze Hands On Preview

The Kongs Return once again.

My feelings about Donkey Kong Country: Tropical Freeze are a bit strange. After playing it, I’m looking forward to the final product. However, while the game retains the charm and tight gameplay of Returns, it didn’t seem to bring anything new to the table. The demo I played didn’t include Dixie Kong, so I was left with Donkey and Diddy, which might’ve been part of the problem.

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Bayonetta 2 Hands On Preview

Wii U's sultry seductress.

This should come as a surprise to no one, but Bayonetta 2 is ridiculous. I fought on a Jet Plane, jumped across crumbling buildings, and created a gigantic dog monster to devour a boss within my ten minute demo. I loved every second of it.

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Super Mario 3D World Hands On Preview

Quite possibly the most FUN game at NYCC.

I feel like Super Mario: 3D World has looked better each time I’ve seen it. After getting to try it, this remains true. 3D World plays it safe by remaining very similar to the 3DS outing, but many refinements to the level design and gameplay are apparent. Mario and the crew have individual specialties, like Peach’s floating ability and Toad’s extra speed. There are also extra moves that are at their disposal. If you twist the analog stick in a circle, you do a spin move which is not only cool to watch, but it’s effective against enemies.

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Batman: Arkham Origins Blackgate Hands On Preview

Not perfect, but very promising.

I’ve been reading mixed things about Batman’s first handheld outing.  I had some hands on time with the game and found it to be a much better representation of its console counterparts than I initially expected. The game is a 2.5D action platformer in the vein of games like Metroid. While the gameplay is primarily in 2D, the game does boast full 3D graphics and environments (with the Vita version having the slight edge visually).  Batman controls very much like he does in the other Arkham games, with most of the controls remaining on the same buttons, particularly during combat.

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Sonic Lost World Hands On Preview

Sonic's latest is taking the series in a new direction.

Sonic has been going through a lot lately, as Sega has been desperately trying to revitalize the franchise to its former grace. The critical reception of those titles has been mixed, but in an effort to change up the formula Sega has come up with Sonic: Lost World. What I played was solid and manages to be charming and fun, yet some changes might have hindered what I enjoy about Sonic as a whole.

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The Legend of Zelda: A Link Between Worlds Hands On Preview

The latest in the Zelda series continues to impress.

Zelda fans should already be excited for The Legend of Zelda: A Link Between Worlds, but I am hoping that everybody gives it a shot. Traditionally, the 2D and handheld Zelda games have never really grabbed me in quite the same way as the now-standard 3D titles. After getting some hands-on time with A Link Between Worlds, I got right into it, and didn’t want to give it up. Running at a smooth 60 FPS, the game is both technologically and visually stunning. The dungeons are varied and provide thought-provoking challenges to overcome. While I wasn’t stumped by anything the game threw at me, I still needed to stop to evaluate the situation a few times in order to make progress.

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Betrayer Hands On Preview

Early adopters looking to get in on the ground floor of something possibly amazing might want to check out this intriguing alpha by Blackpowder Games.

Like it or not, the Age of the Alpha Release is here.  Whether it’s Steam Early Access, or more humble releases like Sir, You Are Being Hunted, and Cube World, or even Bohemia’s Arma 3, alpha releases are everywhere these days.  It’s a controversial subject - some are complaining that companies are charging for incomplete products they may or may not finish, while others believe the process helps fund games that otherwise might never be developed.  It’s hard for me to find a suitable metaphor for this complex matter other than likening it to buying a fruit and waiting for it ripen. 

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Rekoil Hands On Preview

The good not-so-old days.

As developers of the Battlefield games, DICE should know how to recognize a good multiplayer map when they see one. After Jason Brice posted his first attempt at a Battlefield map on his personal website, DICE swooped in overnight and told him they wanted to make it an official piece of DLC. From that point onward, Brice has been making maps for multiplayer shooters, and now he’s working on his very own full game, Rekoil, to put all of his training to another big test. I got to play several rounds of a capture the flag type match-up when I was at QuakeCon and had Brice at my side to share what he hoped to accomplish with Rekoil. 

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