As some of you may know, Chessa and I have been working on a game for roughly the past year. We became official Wii U developers around September of last year and began the true development cycle of our first game, PixlCross. We've come a long way and as of last week, we officially submitted the game to Nintendo's certification process, Lotcheck!
We're not sure how long that process is going to take, but it should be coming out within a month or so on the eShop for all of you Wii U owners out there. We've also begun the next leg of our journey, which is getting a PC/Mac/Linux release together and (hopefully) releasing on Steam via Steam Greenlight. We'd very much appreciate your vote if you think it looks like something you'd enjoy. And if you think it's really great, please, tell your friends too!
Below you'll find a trailer for the game that goes through all of its major features and highlights some of the stuff we built that we're proud of. Let us know what you think and if you have any questions/comments, we'd love to talk more about it. Thanks everyone!
That's so exciting! I know I said this before, but I really want to review this for GamerDad.com when it comes out on Wii U!
Day 1 purchase on Wii U.
Hope it comes to Steam, I'll play it! Going to vote now.
Who did the music?
Kevin Macleod - incompetech.com. We basically went through his archives and found stuff that we thought fit. It's all free, requiring only attribution.
Thanks for the vote, and the Tweet! Hoping we make it on there as well.
people who make stuff rule. good job, Nick!
Already gave it an aproval over Greenlight about a month ago. Good luck with it guys.
I've noticed quite a few peepz on pixlbit are getting into actual game design. Warms my heart!
Congratulations on the game Nick. ~Sam Hawkins

