Star Fox 64 3D
Star Fox 64 3D
StarFox 64 is back! In 3DS port form.
Published on June 17, 2010 2:29 PM
Part of the Series - E3 Expo 2010
2 minute read
4308 Views

There's not all that much to say about StarFox 64 3DS. Believe it or not, in this case, it's exactly what one would expect it to be.

In our demo, the Arwing, itself, could not take damage for demo purposes, but wings definitely could, just like the classic game, losing players twin laser power-ups. Again, just like the original game, Falco was harassed by enemy ships at some point. Bombs worked exactly like I was used to, and so did the brake and the gas. Somersaults and U-turns were mapped to the D-pad, which was a little confusing in the short time we were there, but probably won't be a problem in the long-run. Like before, gold rings, laser power-ups, and the hit counter were all still present.

What was different? The artwork, every model, and all the textures seemed to have been re-created from the ground-up. The boss from the "Mission Complete" path of the stage looked fantastic, but clearly had a very touched-up design. The demo ended before I could fight him for very long, but I'm pretty sure I was able to target specific parts of his body, just like the original game. Charged shots also are the same: To fire a charges shot, after looking on, one must tap the fire button once more. It's possible charged shots don't have quite as large an area of effect.

Star Fox 64 3D Screenshot

Really, if you like StarFox 64, you'll love it in 3D on the 3DS, and that's about all there is to say about it.

Box Art
Available on:
Release Date:
09/09/2011
Developer:
Nintendo
Publisher:
Nintendo
Genre:
Action
Online Pass:
No
Number of Players:
1-4
ESRB Rating:
ESRB - E10+
Online Play:
Yes
Description
Looks like we forgot to write something... whoops.
Comments
7
Posted on June 17, 2010 9:24 PM

And if you want a new Star Fox, you had better hope this sells, and perhaps they will make one.

Posted on June 17, 2010 11:29 PM

Well, I've just found out that the 3DS ports of the N64 games are supposed to have new content beyond the original N64 games.

Posted on June 18, 2010 3:39 PM

Did they have new voice actors, or did they keep the original audio??

I couldn't bear to hear "Do a barrel roll!" any differently.

Posted on June 18, 2010 3:43 PM

They didn't have any voices in the game at all. The scenes where you'd normally hear audio were fast-forwarded. I'd guess they haven't decided what they want to do about voices yet, so they just excluded it from the demo.

Posted on June 18, 2010 4:03 PM

Dangit :'(

Posted on June 18, 2010 4:38 PM

You always had to hit fire again... At least in the n64 version you did.

Posted on June 18, 2010 10:03 PM

Really? It's been too long since I've played StarFox 64, and I haven't been able to go home to compare directly. Thanks, my apologies for the inaccuracy. I'm editing it out.