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Phew! Pulled myself away.
Published on July 28, 2014 11:35 PM
1 minute read
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So I decided to challenge myself and do a run of Last of Us as a way to commemorate the release of Remastered tomorrow. But what makes this a challenge?

I'm doing the run on Grounded mode, the difficulty that was released a couple months back that was meant to be for the hardest of the core. The hardcorest? Whatever. So what have I determined after playing it for a couple hours?

It's HARD!

I'm stuck just outside the high school because Bill and Ellie keep running around and alerting the zombies when I meant to stealthily kill them with the 4 arrows I have. It's fucking frustrating. But I'll keep trying.

To give myself a break yesterday afternoon, I decided to pick up Guacamelee again. I'd put it aside after failing miserably when trying to pass the platforming section at the top of the Tule Tree. But my frustration at TLoU transformed to determination and after an hour's worth of attempts, I passed it and moved ahead to finish the game.

I LOVED IT! Granted, I loved it when I first started playing it earlier this year, but I'm glad I was finally able to finish it. Expect a review up sometime soon.

Comments
0
Posted on July 29, 2014 12:08 AM

haven't check out either game yet.  I figure now I'll wait until I have a PS4 for Last of Us.  HEard great things.  

Posted on July 29, 2014 10:47 PM

Definitely give a look when you get a PS4. It's one of my favorite games of last year, which shouldn't be surprising considering how many other people say the same thing. Guacamelee is super fun too, just not as mandatory to play!

Posted on July 29, 2014 4:07 AM

It's fun to try the hardest mode in a game. Sometimes it creates a really great experience even if you don't get through it all.

Posted on July 29, 2014 10:48 PM

I was enjoying the challenge of it until I got to the high school. Now it's just masochistic.

I'll still keep trying though. Dammit.

Posted on July 30, 2014 6:53 AM

I tried the super hard mode in Bioshock once. It was interesting in that it totally changed the pace of the game and made you play in a totally different way. I liked it for a little while, but it was brutally slow going and I stopped.

Posted on July 30, 2014 3:01 PM

I was afraid of trying Bioshock at the higher difficulties. Just reading the requirements for the trophies had me shaking. 

Posted on July 30, 2014 8:14 PM

It gives the game an even more scary feel. Every step is dangerous. I kinda feel that's the perfect mood for the game even if it's too brutal to enjoy for long.

Posted on July 29, 2014 6:09 AM

I need to start Guacamelee.

Posted on July 29, 2014 10:51 PM

DOOOOOOOOOOO IIIIIIITTTTT!!!! lol

Posted on July 29, 2014 11:30 AM

I just got finished reviewing Guacamelee! Super Turbo Championship Edition.  It's really a very good game.

Posted on July 29, 2014 10:50 PM

Actually, your review kinda helped spur me to try to finish it! And yeah, it's quite a gem. The art style is unique, the story is silly and the gameplay is crazy fun. I love trying to master the challenge rooms!

Posted on July 30, 2014 12:10 AM

Well my review of Guacamelee hadn't been published yet until a few minutes ago, but here it is!

Posted on July 30, 2014 2:58 PM

Wait, then whose review did I read?! I could've sworn it was this site, but maybe not...

Posted on July 31, 2014 12:25 AM

Well you might've read the PixlBit review.  Mine's on GamerDad.com.

Posted on August 2, 2014 2:01 PM

Great review! If i hadn't already played it, I would've given Guacamelee a chance from that review.