I
was watching the latest Vaati youtube video and he goes over his impression of the Dark Souls 3 demo and talks about how the giants in the trailer, or at least one of them is responsible for 'rekindling' the flames between the games and there is a large emphasis on fire and flames to the game. Also, the architecture is more Gothic and appears to be somewhat further in the future than the previous Souls games and the director wants to push the series into Sci-fi territory in the future. Interesting video. What do y'all think about this? Do you want to see the Souls game mechanic used in other settings or does the game rely on the medieval castle themes too much to stray away from it?
As someone who doesn't play these games (yet), I would be interested in a sci-fi settings. I think the dark medieval setting is fine, but in any series it's nice to get a fresh coat of paint.
Why not? Honestly these games are what motivated me to write about games in recent years. Dark Souls 1 is still the best and mush be super cheap by now. Should at least try it out on 360 or PS3.
Why not? is basically I don't know if Steam can run it on my laptop and I never owned either of those consoles.
You never owned a PS3? What were you gaming on? There are a lot of really good games you can get now for real cheap.
As of 2012, Steam on my laptop. Didn't own any of the consoles from 7th gen.
The setting is what makes the game so appealing to me; so no, I don't care for other settings, just more of the same for me.
I used to think this too, but after playing Dark Souls 2 and the absense of the main director, I realized that it's the director and his vision for the game that makes the games good and the series can go stale if they keep the castle themes. As long as the director has his hand in development and vision I'm fully on board.
Honestly, this is what I was hoping for. Ever since Dark Souls teased us with the possibility of time travel, I was hoping for something a bit more futuristic.
As long as the tight gameplay, the atmosphere, and the themes of a world on the brink of decay don't dissipate I believe I'll be fairly happy.
Well, there were some very obvious callbacks to characters from previous games in Dark Souls 2 and architectural similarites that seem all the more obvious now. But, it's speculation and Vaati is just going off of a demo experience and cut scene analysis.
Souls needs to be freshened up a bit. Maybe a dark, more modern setting could work too.
