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Into the Mines! - H.E.R.O
Published on April 28, 2019 11:22 PM
2 minute read
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hero

H.E.R.O., or "Helicopter Emergency Rescue Operation," was released for the Atari in 1984. It was also ported to many other systems, and most of the time, the game received high acclaim. In it, the player takes on the roll of a man with a helicopter backpack as he rescues miners from deep caves. Of course, there are monsters down there as well, which is what your handy helmet laser is for. Oh, and there's dangerous magma too. 

I never owned it myself, but my best friend had it, and I would go over to his house and watch him play it. He was quite good at it. Unlike a lot of Atari games, HERO features multiple screen levels, and a lot of levels. I was never good at it though. 

It always filled me with a sense of wonder, like a lot of games I never owned but experienced through friends. It seemed so much more than a lot of Atari games at the time. In fact, it's quite NES like, except for the graphics. 

But like I said, I never owned it, not even when I was collecting systems back in the late nineties in San Francisco. I definitely recommend it though. 

Comments
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Posted on April 29, 2019 1:49 AM

I had never heard of this game until I played it on one of the early Activision 2600 collections on PC.  But when I did play it, I was pretty amazed by it.  I probably would've loved it had I played it when it was new.  Another Activision 2600 game that blew me away when I played it was Pressure Cooker.  That game is surprisingly complex for a 2600 title!

Posted on April 30, 2019 7:19 PM

I don't think I've ever heard of that one. There were some pretty complex Atari games, but it was definitely rare. 

Posted on April 29, 2019 2:23 AM

I never knew about this game until Game Room on Xbox 360. It seemed quite advanced for a 2600 game. I didn't like it at first, but I got into it the second time I tried it. 

Posted on April 30, 2019 7:20 PM

it's definitely interesting. There's a lot of different things you can do, like the dynamite and the laser, that expands the gameplay. 

Posted on April 29, 2019 7:41 AM

I played the Atari 8-bit/5200 version of this game, which didn't play any different but did get a slight graphical face and sound lift.

A lot of Activision games were prettied up for the Atari 8-bit line. The 8-bit version of Pitfall II, however, had a whole second cavern with tougher enemies and new treasures to find.  

Posted on April 30, 2019 7:20 PM

I played a lot of Pitfall 2, but I think I played on either a MSDOS PC or an early Apple.