Wait until you see how New Vegas world, quests, and characters interconnect. It's on a whole 'nother level.
I've only played a smattering of adventure games, and luckily they all had fairly logical puzzles.
I had the ColecoVision port. It didn't have the cement factory or bouncing jacks in the elevator level, and it was overall easier. I was able to get through a lot of cycles in that version.
Have to appreciate how concise and direct old arcade games were. "All killer, no filler", unlike most games today.
Has MGS ACiD 2, which was actually a pretty good tactical card game, and Syphon Filter on it. But overall meh to me, wasn't long before I sold it on ebay.
Bought it for MGS4 initially. Then it became the Demon's Souls Machine. Dragon's Crown was another I put a lot of time in. Dragon's Dogma, RE5, Vanquish were some others that stood out
Never interested me because of shoddy hardware quality and exclusives that weren't up my alley, but it was surely a force to be reckoned with in the market at the time.
Had the three Castlevanias,which were a blast, pure fun, and Metroid Prime Pinball. There were lots of other titles that looked cool, but I never got around to getting them. One of the best handhelds, I'd say.
I had PS2 at launch and was not interested in Xbox until I saw Spliner Cell, KOTOR, and Ninja Gaiden (possibly the best melee action game of all time)
I bought one of these at a game specialty store, not long before PS2 came out if I remember correctly. I always wanted to play Perfect Dark and Ocarina of Time. Also enjoyed the WCW wrestling games. Doom 64 might be my favorite Doom, but I didn't play it until a couple generations later on PC using a source port
State of Decay 2 has been my favorite game for a year and a half, streaming it on Game Pass cloud. 232 hours of play with 7 survivors lost so far. I finished 4 maps on Dread difficulty, now I'm near the end of my first Nightmare clear. . It's a big jump in difficulty. I think this game has one of the best combat models out there, the best in any survival game currently. How it lets you transition almost seamlessly between fully fleshed out melee and ranged systems is something I hope to see in other games.
What a pro. Will never forget the OST
I miss magazine ads
Don't know much what's coming out anytime soon, that I'm interested in. I was interested in Callisto Protocol, but the footage I've seen looks bland, inferior to Dead Space. I guess System Shock remake will fulfill my space horror desires instead. Tactics Ogre re-release when? Wo Long, Black Myth, Skald: Against the Black Priory and others I'm looking forward to are not coming out anytime soon.
And how come no one is talking about the new Valkyrie Profile game coming out?
This game was the definition of meh, a consolation prize for Genesis owners. Sega was still often getting scraps from third party developers, a trend continued from the Master System. But since I didn't have SNES and wanted in on some of that TMNT action, I took what I could get. I barely remember anything about it besides being easy enough to beat on a one day rental, and fighting Krang at the end. Contra Hard Corps is one of the best games in that series, and Castlevania Bloodlines is straight solid, so I don't know what happened here.
At least in my circle, the presentation was the draw. We marvelled at Leviathan being summoned in the demo. Ultimately the game was interesting, important, but just ok to me as a JRPG. I never had an itch to replay it and nothing about the remake interests me. The hero characters are silly to me now. I would play a romhack/mod though, one that made the game more challenging, resources more limited, and added a fourth character to the battle party, as I find aspects of the world still interesting
I played Exiles a bit on the GP cloud. Single player mode. I've been into survival/survival-craft games for the past few years, so I was really enjoying it but the crafting is very time consuming and I have other games I wanted to get at. Maybe I'll come back to it down the road and try to get closer to the endgame. I have a small house with a few workshops, but I'd want to build a new, bigger, permanent base further north closer to higher level areas, where the best resources are.
Ha I had the same dilemna in choosing between getting VP or CC one time I was in Funcoland. At the time PS1 releases were going through a thin season, at least for anything I was interested in. So I decided to check out older games I missed. I wound up going with CC, as I wanted something more recognizable and traditional than what VP and it's side scrolling, single character segments was offering. I turned out being quite satisfied with my purchase, and that is without comparison to the other game, which i never played.
As far as VP, always thought the character sprites in battle looked cool, and still do. Their designs are in the same fantasy-anime vein as Record of Lodoss War. I only actually played Silmeria though. Good game, but lost somethingwith the switch to 3D models.
Welcome back. I've been gone a while and this is my first day back too.

