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Comments By Nate Hascup
Published on July 17, 2014 - 1 minute read

Nintendo is at it's best when it is cornered and hopefully the lagging sales of the Wii U is enough to get them pushed into a "Renaissance" era with their games. At the very least we should be getting some DLC for Mario Kart and yet that has not been announced yet other than that Mercedes car that has not released yet.

Hopefully we hear more about DLC when that hits later this Summer.

Published on July 14, 2014 - 1 minute read

I really think they need to fuse some Diddy Kong Racing inspired mechanics into the single player. I enjoyed the silver coin challenges and the whole "Super Mario 64 in a Kart" idea.

Published on May 23, 2014 - 1 minute read

I plan on picking the whole season up once it is all released. I want to see if they will offer a bundled deal before buying one part. I'm excited to get some use out of my Circle Pad Pro XL since Kid Icarus turned out to be such a control let down.

Published on April 19, 2014 - 1 minute read

I was foolish enough to think of those Gummi Bears and nearly volunteered myself for the game. With the recent DuckTales Remastered and the upcoming attention to the Rescue Rangers I could see the phenomenon pouring over into some of the 'lesser' Disney Afternoon material. It is a gold-mine of potential and the target audience is right in the swing of that nostalgia fervor.

Good luck on the bad reviews, guys!

Published on March 27, 2014 - 1 minute read

Thanks for the feedback, Alex! It was a blast getting to do one again. I'll be sure to blow up Nick's phone badgering for another sometime in April.

Be sure to shoot us some topic ideas and your questions and we will be sure to include them on our next audible journey.

Published on February 22, 2014 - 1 minute read

I would love to return to this game some time. This game to me was what Doom, Quake and Duke Nukem were to most people. It was my beloved PC FPS.

I never beat this game without cheats. It was very hard and some of the bosses were killer.

Did anyone try the Freespace spin-offs to this series?

Published on December 21, 2011 - 1 minute read

They run the risk of the game losing relevance. The 18+ rating is coming but constantly getting delayed by their lawmakers so who knows when it will actually become available.

Published on December 3, 2011 - 1 minute read

I would be happy with a 3D imagining of the old SNES game. That one was quite enjoyable.

Published on November 1, 2011 - 1 minute read

I have to wonder how many of those cuts are writers as Dyack always championed having in-house story writers versus outsourcing.

Published on October 20, 2011 - 1 minute read

Denis Dyack and Silicone Knights really have one good thing going for them and it is the one thing they are denying: Eternal Darkness. Funny how Dyack has expressly stated that they don't want to be viewed exclusively as 'the guys who made Eternal Darkness' yet really, that is who they are known as in my mind.

Pity they won't go back with Nintendo and work on an ED 2.

Published on October 16, 2011 - 1 minute read

Wow...this might get me to pay for an MMO. I too prefer the more story driven aspect of offline RPGs and was initially dissuaded by KOTOR going MMO because I assumed there would be a loss in plot developmen. Even the fee is reasonable. That's $2 a month. Those two aspects are what have kept me away from MMOs.

Published on October 13, 2011 - 1 minute read

I wonder if one of the scenarios has you and your online buddies hacking the PSN.

Published on October 12, 2011 - 1 minute read

XKCD got it right: Password Reuse is a major threat.

http://xkcd.com/792/

Published on October 12, 2011 - 1 minute read

I don't blame you considering how many compatibility issues there are with the PC version. Though most of them are getting fixed at this point.

Published on October 6, 2011 - 1 minute read

Pah. They shouldn't have had to ban him. If Nintendo had included patching support and balanced the characters over time there wouldn't be a problem now.

I personally dislike removing aspects of a game to 'make it fair'. In martial arts there is a huge difference between knowing how to do a joint lock on a training partner versus a live combatant. I feel that true skill is when someone comes out victorious despite what outside influences are thrown at them. Take the chaos and use it to your advantage. Start demanding aspects of the stock game be barred from use and it is a handicap.

Published on August 10, 2011 - 1 minute read

LOL, you guys are funny. I hope the next Mario Brothers has online multi so I can join in.

Published on August 10, 2011 - 1 minute read

LOL, you guys are funny. I hope the next Mario Brothers has online multi so I can join in.

Published on May 26, 2011 - 1 minute read

I was just thinking about writing about this Nick. Great points. I'd like to see a study where actual professional in the fields of gaming are consulted. Professional competitive gamers, game developers and game reviewers would provide some invaluable insight into these studies instead of scientists who are potentially 'clueless' to the many facets of gaming and gamer culture. Your example of Call of Duty versus Splinter Cell is a place where someone who is 'in the know' on the subject would be helpful. I am also curious how these same kids would behave in a similar test where games were replaced with movies and television shows with violence.

In the future I wonder if members of the ESA could be involved in these tests similar to how members of animal rights organizations oversee film productions where animals are present.

Published on May 21, 2011 - 1 minute read

I agree that less developers need to be making the same type of game. There is a reason that niche developers are able to stay afloat. They have cornered their segment of the market. Atlus games don't sell a lot but they make money on them because their titles appeal to their unique fanbase.

Published on May 20, 2011 - 1 minute read

I actually got in trouble for that incident. I was deemed unfit to babysit my younger sister and grounded for a while too. This is the one that is only 3 years younger than me, not the 12 year old sister.

Published on May 19, 2011 - 1 minute read

I still have an unopened copy of the N64 version. Sounds like that is all I need since nothing new is added in this release.

I notice that Ubisoft loves to port old Rayman games onto new handhelds. The GBA got a port of Rayman 1. The DS got Rayman 2 which flopped due to the terrible touch screen controls. Now with the 3DS we get Rayman 2 again. Ironically I would have much rather had a re-release of Super Mario 64 DS with updated controls than this game.

Published on May 18, 2011 - 1 minute read

Super Mario Bros. 3 > Super Mario World. This means war.

Published on May 13, 2011 - 1 minute read

Apologies on two fronts: The poor audio quality and the delay. My headset seems to be going bad and there was little that could be done in editing to fix it.

Sorry for the extended delay, in the flurry of preparations for next weeks launch of PixlBit 2.0 I forgot to post the current podcast.

I am a terrible person...

Published on May 12, 2011 - 1 minute read

Other notes:

There was no version of Mario Land for the GBC at least in the states. I loved the original and would have heard of it if there was one here. I searched to see if there was a Japanese one but no sign of that either.

The reason Soul Calibur 3 was a PS2 exclusive was due to a Sony money hat.

Published on May 12, 2011 - 1 minute read

Correction: Negligent Backlogging can make or break a person. We must come together and support each other as we remove old dusty backlogs and bring them into the light.

It is firstly an injustice to ourselves when we don't play games. Secondly it is an injustice to the developers who don't get the credit and recognition they may deserve for these unplayed games. Thirdly it is an injustice to your friends, readers, coworkers or other persons in your life whom you have influence over who might love to play said game if they only heard good things from you.

Playing old games only leads to the betterment of our lives, our hobby, our industry and our world. I hope we can come together to tackle this pandemic scale problem.

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