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Nintendo Co., Ltd.

What if Sony Had Released the PlayStation as a SNES-CD?

With the recent surfacing of a prototype Play Station for the SNES, Chris I re-imagines video game history if it were to release.

It's no secret that Sony originally intended to produce a CD-ROM attachment called the Play Station for the Super Nintendo console. Somewhere along the line the deal went sour and what was originally intended for the CD-ROM drive became the Sony PlayStation.

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Sin & Punishment - Wii U Virtual Console Release Trailer

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Duck Hunt Review Rewind

A game that involves some serious fowl play.

Duck Hunt is an interesting relic of times past and one that I have conflicting feelings about.  While it was my earliest NES memory and no doubt fun from what I can remember, it also hasn't aged quite as well as I would have hoped.  But sometimes, that's just how it goes with the games we played as children.  I suppose the biggest letdown is realizing that the game simply isn't as stimulating to me as it once was, mostly due to its limited nature.  At its core, you're just shooting the same objects round after round until you fail to reach the required quota.  Be that as it may, Duck Hunt's importance in Nintendo's history cannot be overlooked.

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NES Remix Review

I think I now hate Ice Climber even more.

Fans of the Wario Ware series tend to like 9-Volt’s mini-games the most. Honestly, I can’t really blame them. Unlike Wario Ware, however, NES Remix and its follow-up on the WiiU eShop doesn’t come from the crazy mind of Yoshio Sakamoto; instead, it’s a tribute/mashup of Nintendo’s ‘classic’ NES titles from 1983 to 1986. I put classic in quotes because, let’s be perfectly honest here, a majority of Nintendo’s early Famicom titles have not aged well.

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PixlBit Bids Adieu to Wii Online

A single tear falls.

You might not remember this, but at one point in time* it was possible to play Wii and DS games online – you know, over the internet! Well, that’s all over now, but to send the online services off in style, we were able to gather a few members of the PixlBit family and have an intense session playing Mario Kart Wii. This helped remind us how much fun Mario Kart can be online, and how much of a hassle the Wii Friend Code system was. We were able to capture some footage of the races from Chris’s perspective and provide them to you as a video relic of our evening and proof that the Wii was once online capable.

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Wii Online Service Funeral Pyre

Embrace the flames!

To help you cope with the encroaching demise of online Wii gaming, your PixlBit family is here to help you send the service off to its eternal existence before it all ends on May 20th. What better game to do this with than one of the few that had a significant online community:  Mario Kart Wii. Join us on Thursday, May 15th starting at 9:00 p.m. EDT to play Mario Kart races until we puke blue shells. If all goes according to plan, we’ll also record the event so you can see how it played out from at least one other person’s perspective. To get in on the fun, just post your Mario Kart code in the comments and we’ll add it to a big list for everyone to tediously enter into their Wiis.

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Wii Sports Club - Launch Trailer

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Wii Fit U - Fit Meter 101

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Wii Fit U/Wii Sports Club - Nintendo Direct

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Splitting Down The Middle – Mario Mania #5

Good-bye 2-D platforming, hello 3-D polygons and analogue sticks.

The Nintendo 64 emerged in 1996 as one of the most powerful consoles of its time, producing 3-D visuals that not even the Playstation or Sega Saturn could produce. At a time when franchises were attempting (and often failing) to make the jump to 3-D, along came Super Mario to save the day yet again.

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