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Epic Games President Retires

The Unreal Engine developer has another major departure.

It’s been a roller coaster ride for the video game industry this year. Between the closing and restructuring of various companies and the retirement of noteworthy developers such as the BioWare founders, it feels like things are in a constant state of flux as we begin to look ahead to a new console generation. You can add one more name to that list of major departures, as Mike Capps, the president of Epic Games, is retiring.

Writing to the community at Epic, Capps stated his desire to spend some time with his wife and their baby. “I’m fortunate that with Epic’s success and generosity, I can be a stay at home dad for a while,” says Capps, who goes on to say that he may do some creative writing or possibly teach.

Mike Capps has been with Epic Games for ten years. His first project was Unreal Tournament 2004, before working with Cliff Bleszinski on the Gears of War series. Prior to his stint at Epic, Capps was the lead programmer and writer on the U.S. Army recruitment game America’s Army.

This news follows not too long after the departures of production director Rod Fergusson in August and Cliff Bleszinski in October. Fergusson moved over to Irrational Games while lead Gears of War designer Bleszinski is taking a break while he decides on what the next stage of his career will be.

In his press release, Mike Capps says that Epic Games CEO Tim Sweeny asked him to remain on the company’s board of directors. Capps will remain on the board in an advisory capacity, but states that he has full confidence in the rest of the people at Epic, as well as the future of the company.

Epic Games recently opened up a new studio comprised of many of the former Big Huge Games staff. The company also showed off the first footage of their next game engine, Unreal Engine 4, at E3 earlier this year.


 

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