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#U

Feel Even More Overwhelmed by Your Steam Backlog

You are e-Sisyphus.

It seems like we’re all battling our backlogs these days, and with the Steam Summer Sale fast approaching, things are only going to get worse. Well, NeoGAF forum member SenseiJinx has provided us with a way to gauge how long it will take to complete our Steam catalogs.

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Beyond: Two Souls - The Making of... "The Origins"

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Lost Planet 3 - "Survival is not Enough" Trailer

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Indie PC Gaming for the Console Connoisseur

Indie gaming on the PC is easier than you might think. Here's an introduction to getting started, and some games you might enjoy.

People are always saying to me that they can’t game on their PC because it’s not powerful enough, or it doesn’t have this, or it doesn’t have that. Well, I’m here to tell you that might not be true.  While playing AAA games and other major releases may require hardcore gaming rigs, there are a lot of lower budget indie games available that are cheap and easily playable on the most basic of systems. 

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Publishers: A Necessary Evil

A recent update from Double Fine gets Jesse thinking that maybe publishers aren't completely useless after all.

It’s been a little over a year since Kickstarter kicked down the door of the video game industry and introduced itself.  Double Fine’s then untitled adventure game utilized the crowd funding site to finance a game in a genre that most have presumed dead, or at least mostly dead (which means a little alive), for quite some time now.  No reasonable publisher would hand money over to a studio not known to be especially financially successful, for an unproven IP in a genre that some younger gamers may not even know exists – and it’s hard to blame them.

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Storm Review

Ah, nature! Full of peaceful beauty and decimating power!

I am almost, sort of, maybe certain that I am not an idiot, at least not all of the time. I have my moments, though, and Storm gave me quite a few. Pitting my wits against two-dimensional idyllic nature scenes that desperately need my intervention to move fruit from one place to another was an enjoyable and challenging experience until the game’s physics and controls ruined everything.

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