A bit of light entertainment for the weekend - by simultaneously dying and killing Gohma and exploiting the subsequent warp, a player finds himself at the Ganon boss fight in mere minutes.
A bit of light entertainment for the weekend - by simultaneously dying and killing Gohma and exploiting the subsequent warp, a player finds himself at the Ganon boss fight in mere minutes.
Booty, booty, booty rocking everywhere.
Kid Icarus: Uprising fills a couple of holes in Nintendo’s arsenal of video game genres. Not only has the series been re-imagined as an on-rails shooter, but Uprising is also a third-person shooter/slasher. These hybridized genres bring a unique mix of untapped video game potential to a Nintendo console. In spite of its steep learning curve and lefty control issues, Kid Icarus: Uprising is an early reason to buy a Nintendo 3DS.
Available now for the Nintendo 3DS.
Club Nintendo members among those eligible for free cards.
Pit makes his long awaited return to the spotlight later this month in Kid Icarus: Uprising. In an effort to showcase his versatility, not only is he making the move from platformer to frenetic shooter, but the latest game also boasts an extensive augmented reality suite that works off of collectable AR cards. While each new purchase of Uprising will include six random cards, there are plenty of other ways to get your hands on a few that won’t cost you a dime.
Dene and Simon Carter have formed a new studio have departing from Peter Molyneux's team.
Former Lionhead Studios staffers Dene and Simon Carter have formed Another Place Productions, a new UK-based studio, according to Joystiq. Both brothers worked on the Fable series and have brought with them several other members of the Fable development team.
Masahiro Sakurai goes over some of the gameplay elements from several game modes present in Kid Icarus: Uprising.
A brief summary at the nine types of weapon classes in Kid Icarus: Uprising.
The multiplayer demonstration that was shown in Masahiro Sakurai's Kid Icarus: Uprising presentation.
New hardware, new ideas -- is that too much to ask?
Playing Twisted Metal is a lot like going to your ten year high school reunion. Sure it’s great to hang out with old friends, bask in nostalgia and relive some of the good ole days but at the end of it all you go home and thank god that you aren’t in high school anymore; that you’re not wearing the same clothes, that you aren’t living with your parents and that you aren’t as stupid as you were back then. But then again there are those like Twisted Metal that peaked in high school and would give anything to go back.
When five of ten puzzles are borrowed from past episodes, we have a problem.
After playing through the past three Carmen Sandiego Adventures in Math games, I’ve built up a memory bank full of the puzzles that have been featured in each one. It’s pretty easy, as each game only contains ten puzzles and each feature repeat puzzles from prior installments. The Great Gateway Grab stays true to the series’ roots, as it has a total of three repeat puzzles with two that are extremely similar, though not identical, to past puzzles. When half of the puzzles in the game are repeats, it becomes very hard to suggest anyone buy it if they’ve been following along with the series.