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Games I Need Help With: Super Scribblenauts
Games I Need Help With: Super Scribblenauts
16
Editorial
Published on October 11, 2010 6:47 PM - 2 minute read
I'm just not sure how to play the game.

I'll be picking up and subsequently reviewing Super Scribblenauts very soon. But there's a problem.

PB & Jason Issue 11: Weekend Edition
PB & Jason Issue 11: Weekend Edition
4
Podcast
Published on October 9, 2010 7:11 AM - 1 minute read

This particular issue has a bonus: It's longer than any other single PB & Jason out there!

PB & Jason Issue 10: Izzue 10
PB & Jason Issue 10: Izzue 10
8
Podcast
Published on October 7, 2010 2:08 AM - 1 minute read

Podcazt, Petz edition!

PB & Jason Issue 9: News Talk
PB & Jason Issue 9: News Talk
0
Podcast
Published on October 4, 2010 8:37 PM - 1 minute read

Today, I run down some news that interests me in the video game world. What news? In general, you'll have to listen to find out!

While at E3, I Met Someone Special
While at E3, I Met Someone Special
2
Stuff
Published on October 4, 2010 5:04 AM - 2 minute read
Wahoo!

Yes, indeed. While I waited in the Zelda line at E3 this past year, Charles Martinet showed up!

The Last Cartridge Console
The Last Cartridge Console
6
Editorial
Published on October 1, 2010 1:08 AM - 8 minute read
A look at the decision to use a cartridge-based format on the Nintendo 64

As forever a fanatic of all things Nintendo 64, I’ve sometimes wondered what the system would have been like if it had used compact discs as opposed to cartridges. All too often, the system is labeled as a failure or a mistake, with the insistence of sticking to cartridges as the primary reason. It’s pretty easy to look back so far into the past with the knowledge of today and pick out bad ideas, but during the time, no company had such luxury. With the fourteenth anniversary of the North American Nintendo 64 launch just passing a couple days ago, let us take a step back to 1996 and get a feel for the perspective of the world’s most successful videogame company who lost their lead in the market simply by doing what they love.

PB & Jason Issue 8: It's PB & Jason!
PB & Jason Issue 8: It's PB & Jason!
7
Podcast
Published on September 28, 2010 12:34 AM - 1 minute read

Today, everyone gets to hear me talk about last week's PlayBit! More specifically, there's a fair amount of talk about Kururururururin Squash. Krruruurururuurin. Kurururururin. Kururin Squash. Yeah, Kururururuururin. Whatever. That game where you move around as a spinning stick. Also, there's a bit of blabbing about the actuality of Superman 64.

Kinect Booth Spotted at Local Mall
Kinect Booth Spotted at Local Mall
3
Special
Published on September 26, 2010 3:16 AM - 2 minute read
While meandering through Citrus Park Mall in Florida, Chessa and I spotted a Kinect Booth complete with games.

Shortly after E3 this year, reports started coming in that Kinect would be making its way to select malls across America. Fortunately for those in Tampa, Florida, a booth was set-up at Citrus Park Mall.

One Year Anniversary Bash!
One Year Anniversary Bash!
16
Broadcast
Published on September 25, 2010 12:18 AM - 2 minute read
Well, it's finally here, and we're celebrating with a PlayBit.

Believe it or not, PixlBit is officially turning one this Friday! I know it's hard to believe, but for one solid year we have been providing a variety (we hope) of content in many different forms.

PB & Jason Issue 7: Retcon
PB & Jason Issue 7: Retcon
7
Podcast
Published on September 24, 2010 7:26 PM - 1 minute read

This issue features fanart! From Zap! Also, talk about a recent Nintendo-related controversy, specifically dealing with the new Pokemon titles and Pokemon fansites!

PB & Jason Issue 6: Music Games And Video Games Live
PB & Jason Issue 6: Music Games And Video Games Live
6
Podcast
Published on September 23, 2010 8:41 PM - 1 minute read

In this episode, PB and Jason goes where it's never gone before. Where? You'll have to listen and find out.

Should Multiplayer and Single Player Exist Separately?
Should Multiplayer and Single Player Exist Separately?
4
Editorial
Published on September 23, 2010 7:56 PM - 3 minute read
After an open letter from former Bungie VP to Bobby Kotick suggests separating the two in the upcoming Call of Duty, we take a look at the proposition.

Peter Tamte, former Vice President of Bungie Games and current President of Atomic Games, is pissed. According to Bobby Kotick, CEO of Activision, Bungie is the last high quality independent game company out there.

PixlChatter: Metroid Other M, Part Two
PixlChatter: Metroid Other M, Part Two
0
Stuff
Published on September 23, 2010 4:29 PM - 18 minute read
PixlChatter: Other Part

Kathrine: Getting back to difficulty, I thought the fact that enemies didn't drop health pickups totally changed how I played. It makes not getting hit a lot more important. Something previous games lacked.

PixlChatter: Metroid Other M, Part One
PixlChatter: Metroid Other M, Part One
0
Stuff
Published on September 22, 2010 2:42 AM - 18 minute read
Spoiler Alert: Samus is a girl.

Kathrine Theidy: Hi all! Now that we've all spent some time with Metroid: Other M, it's a good time to take a look at how it matches up to the series. Everyone who's beaten it, raise your hand.

PB & Jason Issue 5: E3 Part Deux
PB & Jason Issue 5: E3 Part Deux
0
Podcast
Published on September 19, 2010 4:30 PM - 1 minute read

It may be a few days late, but the latest issue of PB&Jason is certainly worth your money!

Summer of Arcade 2010 Recap
Summer of Arcade 2010 Recap
3
Special
Published on September 18, 2010 10:25 PM - 4 minute read
Now that the Summer of Arcade has come and gone, click through to see what PixlBit thought of each of the five games.

Microsoft's Summer of Arcade is now in its third year, and following in the tradition, the biggest XBLA games of the year have been made available for player consumption.

PB & Jason Issue 4: Jason Flies To E3
PB & Jason Issue 4: Jason Flies To E3
0
Podcast
Published on September 15, 2010 10:45 PM - 1 minute read

...On a magical journey through his memory!

PB & Jason Issue 3: Origin Stories
PB & Jason Issue 3: Origin Stories
5
Podcast
Published on September 11, 2010 9:00 PM - 1 minute read

In this fascinating new issue of PB & Jason, Jason gives listeners a brief bio of every member on staff except Stanton Daries, and sheds light on a few little-known connections between himself, Nick, and OJ.

Too Much of a Good Thing?
Too Much of a Good Thing?
5
Stuff
Published on September 10, 2010 3:43 AM - 1 minute read
How many times a week can Jason say his own name?

It occurred to me today that I never made one consideration when thinking about and planning for my podcast series: What do readers and listeners of PixlBit want? How much is too much? Personally, I'm willing to try to challenge myself to deliver a new issue of the podcast each day of the week. Though the sheer volume might be unmanageable at times, I think that right now, it can be done.

PB & Jason Issue 2: Move, Get Out The Way
PB & Jason Issue 2: Move, Get Out The Way
7
Podcast
Published on September 8, 2010 4:50 AM - 1 minute read

In the newly christened PB & Jason, issue #2, Jason talks about the Playstation Move. In fact, Jason says everything he can about the Playstation Move. He could even tell you more than you could ever want to hear about the device. In short, he details his impressions, then goes down the list of titles with reviews, impressions, and information available from a few various online gaming news sites, like IGN, 1up, and Kotaku.

Dragon Quest Pest: Tag Mode
Dragon Quest Pest: Tag Mode
0
Editorial
Published on September 5, 2010 2:30 AM - 6 minute read
Lest I jest, I bet my best vest this quest pest lacks zest.

Dragon Quest IX is a fun, traditional, single-player RPG that provides an additional, flexible, and open multiplayer experience.

Scott Pilgrim vs. Jason Ross
Scott Pilgrim vs. Jason Ross
2
Editorial
Published on September 4, 2010 12:34 AM - 5 minute read
Jason gives his spoiler-free take on the latest video game movie.

I’d imagine many of you have read many of the mixed reviews for Scott Pilgrim vs. the World. That’s ok. I don’t mind being a little late to the table with my own opinion of the movie. Since we’re a video game site and Scott Pilgrim vs. the World is a movie, I’d prefer not to write a formal review, and instead, describe a little of how the movie works. From my opinion, as well as the others around the web, it should be easy to decide if the movie is worth being seen.

PB & Jason Issue 1: Collector's Edition
PB & Jason Issue 1: Collector's Edition
7
Podcast
Published on August 30, 2010 4:02 AM - 1 minute read

In this shocking first issue, Jason Ross captures listeners' hearts and captivates their minds by talking about Dragon Quest IX, StarCraft II, and also takes a little bit of reader mail.

Mailbag Has Been Revived
Mailbag Has Been Revived
10
Stuff
Published on August 25, 2010 3:38 PM - 2 minute read
Zombie mailbag wants your brains. (In a good way.)

Avid fans of PixlBit (Read: Zap) may have noticed I've mentioned the idea of a solo podcast a few times in the past month. While at first, the idea was uncertain, as time passes, it seems to be more and more of a sure thing. How does Mailbag relate? I want to read and respond to listener mail! That's right. I want listener mail! I know the podcast hasn't yet begun, but it will soon, so why not get a head-start? You could be featured. You could be featured in the first edition of "JasonCast" or "PixlJalk," or whatever we decide to name the thing. How about, for the first episode, you send in suggestions for the title of the show? As always, suggestions can go to mailbag AT pixlbit DOT com, but in this case, they can also be sent to jasonr AT pixlbit DOT com, too.

Hothead Talks Development and Deathspank
Hothead Talks Development and Deathspank
0
Interview
Published on August 6, 2010 5:00 PM - 3 minute read
Deathspank producer, Hamish Millar, answers just a few questions about the development process of their latest title.

Hothead Games, developer of Penny Arcade Adventures and the recent Deathspank answered a few questions for PixlBit about the development process of their latest game. Producer, Hamish Millar, gives us the rundown on making funny games, working with Ron Gilbert, and the future of development for the company.