There's a little bit of everything in this week's PB & Jason.
In this week's all-new PB & Jason see topics several topics of discussion!
There's a little bit of everything in this week's PB & Jason.
In this week's all-new PB & Jason see topics several topics of discussion!
Nick takes a look at the claims and provides some counter points to the study.
Based on a PR email I just received from the University of Missouri, they have finally proven the link between violent video games and an increase in aggressive behavior. The study performed was a fairly simple one. A group of 70 participating children were each randomly assigned a violent or non-violent video game to play for 25 minutes. Immediately after, each of the participants were given the ability to give an opponent a blast of loud noise. The level of the noise blast was used as a gauge of aggression. As you might expect, the findings have indicated that those who played the violent game were more "aggressive" than those who did not. I don't want to get too in-depth, but I find these claims dubious, to say the least.
Double Fine releases the opening cutscene to its newest game, which is coming exclusively to XBLA on June 22 for 1200 Microsoft Points.
Storytelling takes the front seat in this new crime drama that despite some flaws, shines above the rest.
There is no game out right now that is exactly like L.A. Noire. From the moment players dip into the crime infested 1940’s Los Angeles, they are greeted with an aura that sets this game apart from most. As a game, L.A. Noire isn’t without its problems, however its gripping narrative, compelling characters, and fantastic animations make it a must play, and one of the best titles to come out this year.
After twelve years, Atlus is finally bringing Persona 2 - Innocent Sin to America via the PSP.
Late last night, Atlus officially announced plans to bring Shin Megami Tensei: Persona 2 - Innocent Sin to America. The game, recently remade for the PSP in Japan, will be translated and brought to America this fall. The original PlayStation game was planned as a two part release, but only the Eternal Punishment half was released in America, though both parts did see release in Japan.
Jason analyzes the recent sale of Harmonix, and what it means for the future of rhythm game sales.
A few months ago, Viacom sold off rhythm game developer Harmonix for a reported amount of fifty dollars. The most shocking aspect of this trade is that Viacom originally bought Harmonix for $175 million. Apparently the trade gives Viacom about $150 million in tax benefits, which is quite a hefty number, itself, but still, it seems like this is a major failure on Viacom's part, which reflects as a failure on the part of Harmonix, itself. A little while later, Activision reported that they will not publish a new Guitar Hero or DJ Hero game in 2011 after disappointing sales of the previous entry, simultaneously halting future DLC for the two franchises. The once-popular music gaming genre appears to have come to a screeching halt after oversaturation and the companies' failure to understand the market.
The official reveal of the latest iteration of both Call of Duty and the Modern Warfare subseries.
The video exhibits some of the games in Wii Play: Motion.
Q: What do you steal? A: Apple products.
Someone in Gainesville, FL broke into the local Best Buy early this morning. The culprit used a sledge hammer to break through the walls and steal apple products.
Lace up your gloves, the latest round of Fight Night throws a solid hook.
I have been an avid fan of the Fight Night series since it was released back on the Xbox seven years ago. Fight Night Champion is the latest in the long running series and it without question lived up to my expectations, acting as a successful follow up to Fight Night Round 4.
