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Our HarmoKnight Contest Has a Winner!

Find out which PixlPerson rose to the top.

We’re happy to announce the winner of our HarmoKnight contest!  Even though there wasn’t too much competition, we were happy to see some of the community get involved by writing blogs about music and rhythm games and really liked to see everyone else comment like crazy on each of the entries.  Our community at PixlBit is great, and we love having you guys here.  Click through to find out who our big winner is!

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Fighting Fundamentals with JD

Ever wanted to learn how to get good at fighting games? Well here are some tips!

Fighting games can be some of the most intimidating games out there. Whether it was back in the arcades where every victory relied on your hard earned money, or today where playing online unprepared can lead to some embarrassing losses. Though a tough nut to crack, fighting games can also be extremely rewarding. 

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Backloggers Anonymous Poll

Which game do you want us to play next?

[Update] The poll is now closed. Thanks to everyone who participated!

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Batman: Arkham Origins Announced

Deathstroke, and an Unrefined Batman take Center Stage

Gameinformer has just revealed their May cover which exposes a prequel to the critically acclaimed Batman: Arkham games, titled Batman: Arkham Origins. Developed by WB Montreal, Arkham Origins promises a tale of a young, and learning Batman who will face off against some of his most infamous enemies, including Slade Wilson (aka Deathstroke), who will be making his debut appearance.

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Injustice: Gods Among Us Preview

You might want to keep your eyes on this one...

When it came to Injustice: Gods Among Us, my initial reaction was a resounding “meh”. Don’t get me wrong – I’m actually a huge fan of DC Comics, and fighting games for that matter. A few weeks ago, Injustice was a game that I couldn't care less about. I didn’t like the character designs. I wasn’t sure I wanted to learn a new fighting game. And I definitely thought the stage interactions were extremely gimmicky. However, now as I type this, I couldn’t be more pumped to get my hands on the game and explore its intricacies. So you might ask, “What changed your mind JD?” In a nutshell the answer is this – good marketing.

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MIA - Gitaroo Man

You can do it, U-1! Believe in yourself!

With all my love for RPGs, fighting games, and big dumb action titles, it would probably come as a surprise that I have a large part of my heart reserved for music games. I’ve spent countless hours honing my skills on PaRappa the Rapper, Bust a Groove, and of course Guitar Hero. I even owned Britney’s Dance Beat because it was the closest thing Americans could get to a Bust a Groove 3, having been developed by the same team. However, one music game stands above them all in my eyes, and it’s the one that criminally never got a sequel. That game is Gitaroo Man, and I’m spending this edition of MIA to give some much needed love to a true diamond in the rough.

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Tactical Intervention - Gameplay Features Trailer

A brief look at the variety of gameplay features of Tactical Intervention.

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Tactical Intervention - Launch Trailer

Join the last open-beta test on March 14 which will lead to this game's release on March 28 for the PC.

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Nerds Without Pants Episode 16: The Romantic Babies

Be thankful that I didn't delve deep into my cheesy love song collection for this episode.

Hey folks, Julian here. I hope you had a great Valentine's Day (or Single Awareness Day if you're like the Pantsless Ones). I wanted to do something special for this episode, but my original idea was love stories in video games. Yawn. Instead, I asked Patrick to come up with an off the wall and eclectic idea, in the way that Patrick does. He did not disappoint, and it's a shame that Rob wasn't able to join us because of BLIZZARD 2013!!!

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Splitting Down The Middle – Mario Mania #5

Good-bye 2-D platforming, hello 3-D polygons and analogue sticks.

The Nintendo 64 emerged in 1996 as one of the most powerful consoles of its time, producing 3-D visuals that not even the Playstation or Sega Saturn could produce. At a time when franchises were attempting (and often failing) to make the jump to 3-D, along came Super Mario to save the day yet again.

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