It's madness, I tell ya! Madness!!!
UPDATE: And that does it for round two, folks! Keep your eyes peeled for round 3, which will be starting very soon. Excitement!
It's madness, I tell ya! Madness!!!
UPDATE: And that does it for round two, folks! Keep your eyes peeled for round 3, which will be starting very soon. Excitement!
Check out the first trailer, and additional information on what's going to be on the disc.
Final Fantasy X HD was one of the feathers in the cap of the PS Vita when it was announced, and then things went dark on the project for quite some time. Today, Square Enix unveiled the first trailer for the game, and confirmed that Final Fantasy X-2 is also getting the HD treatment. Unfortunately for PS Vita owners, this announcement isn’t all great news…
How can you challenge a perfect, immortal machine?
Irrational has honed their gameplay to new levels with each of their releases, from System Shock 2 to the upcoming BioShock Infinite. The defining elements of Irrational’s game design started off in a much more basic form with System Shock 2. When looking back at the success of that first game and its initially groundbreaking fighting mechanics, it becomes a little difficult to watch and replay today, considering how far Irrational games has come. However, the once simplistic mechanics from System Shock 2 has evolved into a refined railway shooter in BioShock Infinite. So let’s take a look at where Irrational has been as we look forward to where they are going.
We've got plenty o' Pa(tricks) and lepre(cons) fer ye, lads and lasses!
Hello, and welcome to a very special edition of Nerds Without Pants! Patrick takes the helm this week for the holiday that was named after him. That...may not be an accurate statement, but the name of the game is all sorts of clever tricks and cons in the world of video games.
We think the PS4 sucks...NOT!
Hello again! This week on Nerds Without Pants Julian and Patrick give all of their love to the PlayStation 4. There’s been a ton of negative talk swirling around the new Sony console, and the Pantsless Ones bring a refreshing amount of positive vibes to the discussion. But before that—games!
WWE '14 hits shelves this fall.
We followed the slow and tragic decline of THQ here at PixlBit over the past year, and a few of us talk about it at length in the current Darksiders episodes of Backloggers Anonymous. As you no doubt know, the core THQ properties were auctioned off recently, but two franchises were noticeably absent from the big sell-off. Those would be the aforementioned Darksiders and the WWE license, which THQ had held the rights to since the release of WWF Smackdown for the PlayStation in 2000. We now know the fate of the WWE video game license, and it has fallen into the hands of 2K Sports. So what does that mean for the gamer itching to simulate Cena vs. Punk in a TLC match?
Everyone's favorite Arian Ninja Returns.
As a fan of anime, I’ve played more than my fair share of iterative fighting games based off of my favorites, particularly the Dragon Ball Series. A common issue with those games is that they would often retell the same stories over and over, hoping that the changes in gameplay would warrant re-exploring the universe. Thankfully, the Naruto games haven’t suffered as much as the DBZ series since the story is still currently running. Though the games have largely been similar, the draw for me has been seeing my favorite moments from the anime and manga recreated in the beautiful engine used by CyberConnect2. Strangely though, upon getting my hands on the demo for the next title, Naruto Shippuden: Ultimate Ninja Storm 3, I was pleased to see that there might be more than I bargained for in this package.
The controversial Japanese game developer leaves a legacy of genre bending titles.
Last week was kind of a crazy week of news for video game fans of all walks of life. Naturally the PS4 announcement took up the lion’s share of the attention, and with good reason considering how long the current console generation has lasted. Obviously big and sad news hit a lot of people close to this website with the announcement that 1up would be closing, and some excellent writers getting laid off. With all of that commotion it’s easy to forgive if you didn’t realize that Kenji Eno died last week, as well. You can also be forgiven for asking who that is, because although Eno was a legendary game designer to a lot of people, he was also an enigma that hadn’t been in the gaming news for over a decade.
Available tomorrow as a digital title on Steam, and the Wii U's eShop. It will be available on the Xbox LIVE Marketplace on Wednesday, and on the PlayStation Store in March.
