
If you had asked me prior to E3 what Power Gig: Rise of the SixString was, I would've looked at you in complete confusion. As I came to learn on the last day of the show, Power Gig is actually a music game, and similar to Rock Band 3, the game works in the use of a real-deal guitar.

As time has gone on, the Driver series has become less and less relevant thanks to some sub par entries into the long running series. However, Ubisoft is trying their hardest to revamp the series and restore it to its once honorable position.

If you haven't read our Wii coverage on Ivy the Kiwi? yet, I strongly suggest you do. Essentially, Ivy the Kiwi? DS is no different from the Wii version aside from how you control it, and even that is mostly the same.

As some of you may already know, I've had quite a bit of hands-on time with Ivy the Kiwi? thanks to my import copy of the Japanese title. You may also know that XSEED is bringing that title to America, with as far as I can tell, two simple but highly effective changes.

Monday Night Combat, to me, looked like the best XBLA exclusive on the floor. While I didn't take personal hands-on time with the game, since it looked a little more complex, I watched a developer showcase the game, himself, rather than play it.

In my opinion, Sony's biggest surprise of E3 was the reveal of Twisted Metal for the PlayStation 3. I've enjoyed the series in the past, and a new entry in the series is quite welcome as it has been dormant for far too long.

In my opinion, The Conduit was a mediocre shooter at best. It lacked a lot of the polish that you see in most shooters today, and it suffered from a number of bugs that could often make multiplayer very frustrating. From what I saw of The Conduit 2, the developers are addressing some of the concerns I had with the original game.

When I picked up FlingSmash, I didn't know much about the game, despite its presence last year. From the name, I knew it had something to do with smashing, and perhaps a flinging motion, but that was about all. I spoke with the man in charge of the demo station, and shortly after, began playing the first stage in the game.

There's no denying that I love the Assassin's Creed series. Assassin's Creed 2 was my personal Xbox 360 Game of the Year, thanks to its focused missions, faster paced combat and overall better composition from its predecessor. As I've come to learn at E3, Assassin's Creed: Brotherhood is a full-fledged sequel to Assassin's Creed 2 that also happens to include a mulitplayer mode.

While I, personally, didn't receive hands-on time with the game, I can say it looks like it'll play a lot like the flash-based version of the game plays. That means quick, reflexive platforming, wall-cling-jumping, and lots of blood every time Meat Boy dies. New features include instant replays of every attempt to complete the stage all at once, a newer, sharper, sleeker art direction for Meat Boy and the gang that looks great and fluid in action, and even boss stages, though I didn't get to see any in action.

Golden Sun: Dark Dawn cycles to a familiar rhythm, but a brighter presentation makes it all the more inviting.

Proximity mine battles or Man With the Golden Gun - for many classic gamers, these phrases can only correspond to one game, a game many have dubbed the greatest first person shooter of all time: Goldeneye 007 for the N64. During its time, this game set a very high standard for first person shooters that many developers have strived to reach, but have failed to meet.

Hot Shots Tennis: Get a Grip is the latest in the Hot Shots series and the second Hot Shots Tennis title in particular. I can't say I'm familiar with the original title, but I can say confidently that Hot Shots Tennis is more or less a Mario Tennis clone.

Some games on the show floor didn't demo very well. At the same time, others did play great, were easy to pick up, and needed little real explanation of the controls. Naturally, though, there's several games that I'd say wound up being right in-between.

Limbo is part of XBLA's Summer promotion, and definitely created a compelling effort on the show floor this year.

There's not all that much to say about StarFox 64 3DS. Believe it or not, in this case, it's exactly what one would expect it to be.

After sitting in a line without moving for nearly an hour, I was about rip out some spines after getting inside the Mortal Kombat demo. Luckily, the game did all of that for me. The developer demoing the game showed us the brutal return to the franchise's roots, and its never looked better. The moves now feature a see through effect for when characters hit their opponents particularity hard. Showing bones breaking and muscles tearing through the skin, it really makes for some awesome presentation.
The Madden series has had it's ups and downs with their games on sucessful and unsuccessful experiments. 2011 is much of the same with their attempt at new ideas. Madden 2011 is available for the Wii, The Xbox 360, and the PS3. During E3 I tested out Madden for the Xbox 360.

Though Microsoft is touting Kinect hard this E3, seemingly it is quite challenging to actually get some play time with the peripheral. Thankfully, we had a booth tour scheduled for Ubisoft which gave me an all-access pass to check out Motion Sports, one of the Kinect games being developed by Ubisoft.

With my last Hands On article for the 3DS, I only had the opportunity to see a few dioramas on the system and play around with the buttons. This time I had the opportunity to take a few pictures.

Surprisingly, the best 3DS demo on the floor wasn't a real game in its own right. Rather, a tech demo designed to show off three pieces of technology featured in the 3DS: The Camera, Motion Sensors, and of course, the 3D effect.

Behind closed doors, Dead Space 2 was demoed in a room modeled after a church. Moody candles (OK, they were electric, but faint enough to be atmospheric) and other lights dimly illuminated the room. Pews lined the viewing area with a big screen ready to show the game in action. Shortly after settling into my seat, the demonstration began.

I've been a massive fan of the PilotWings series since its inception on the SNES. As you'd expect, I've been pining for a new entry in the series for quite a while now. Well, Nintendo has delivered in spades by bringing it back on the 3DS.

A couple years ago, an innovative and intriguing Wii game hit the market from THQ. de Blob was its name, and it brought some amazing music and fantastic platforming gameplay to the Wii. While the game was very good, it did suffer from some small issues, particularly with the jumping which was executed via waggling. Additionally, there was some tedium in terms of gameplay. de Blob: The Underground is a follow-up to that game, which seeks to improve the issues that were a detriment to the original.

Mario sports has been expanding more and more over the years, this time around there's a few new sports to play. These sports include Basketball, Volleyball, Hockey, and Dodgeball, all of which in concept are a great idea.
