Super Mario Run seems to me to be an incredibly dummied-down Mario game gimped to fit within the limitations of mobile gaming. I'm not too nuts about runners. It's the best one there is, but that isn't saying much. I'd rather play any Mario game on a 3DS, Wii U, or Switch. At best, I hope it has the same effect for Nintendo that Pokemon Go did. The 3DS is sold out everywhere thanks to Pokemon Sun/Moon, not bad for a six year old system. That game probably got a huge boost from the Pokemon Go fad.
The statements about people not wanting to pay more than $5 for Super Mario Run really illustrate a big problem with the mobile space. When companies got people used to "free" as a price tag, they kneecapped mobile gaming. If you can't talk people into paying for apps when they're used to free, there's no real incentive for quality. Despite mobile chips becoming more powerful, the games are as simplistic as ever. The only thing that does well on mobile are Skinner boxes that rely on "whales", the people that get addicted to the point of spending thousands of dollars on microtransactions.


