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SanAndreas's Comments - Page 147

Pardon My Social Justice Gaming


Posted on 07/27/2016 at 04:09 PM | Filed Under Blogs

Part of it is the fact that we've translated fighting and violence to gaming fairly well. but other aspects of human behavior, not so much. But then, how do you do that? I can't think of any way to simulate sexual activity in a video game without it coming off as puerile or creepy. I used to make jokes about "Wii Strap-On" accessories with regards to pornographic video games back in my 1UP days. That's for more creative heads to contemplate than mine, I guess, and if we want to move away from standard video game plot devices, that's a problem that's going to have to be tackled. In a lot of ways, gameplay has never made sense in the context of game stories. In the gameplay department, it seems like Monolithsoft decided to refine the well-received battle system and gear it more towards fans of games like World of Warcraft, Monster Hunter, or God Eater.

As far as what you want, back in the 1980s, Electronic Arts made a series of space RPGs, Starflight and Starflight II. These games were more Star Trek than Star Wars. You piloted an exploration ship and explored planets, picked up life forms, and collected relics that filled in the game's backstory and its conflict. It turns out your homeworld was a colony designed to save humanity after solar flares killed all life on Earth (you can even visit a lifeless, barren Earth in this game, and find relics that describe humanity's final days on Earth). There's some combat, but with the exception of one or two alien races, you can choose to talk to the aliens rather than fight them. But there's a conflict there, too: your current world is headed toward the same fate as the Earth, and you have to stop it by collecting clues. And as you piece together the story, the morality of the whole game becomes incredibly gray as you discover who is causing the solar flares and why theyre doing it.

RETROspective: Videogame Box Art Part 2: The Best


Posted on 07/26/2016 at 10:29 AM | Filed Under Blogs

Greatest box art of all time. FACT!

Seriously, though, FFVII and the original Zelda are two of my favorites of all time. I also loved the cover art for the Lunar games (Sega CD/PS1)

PS Vita, We Hardly Knew Ya!


Posted on 07/17/2016 at 11:33 AM | Filed Under Blogs

I got Tales of Hearts R and Persona 4 Golden when I finally decided to spring for a Vita TV (they were only 80 bucks at the time). The big thing on it for me, though, are Falcom titles like Ys and Trails of Cold Steel. I also like running PSP and PS1 games on the thing, so I can actually play Valkyria Chronicles II and Lunar: Silver Star Harmony on my big TV screen. :)

Dragon Quest And I.....


Posted on 07/17/2016 at 11:29 AM | Filed Under Blogs

My history with Dragon Quest is only slightly less short than my history with Zelda, and for that matter is only slightly shorter than my existence in this world. :) I started with the NES original, played a bit of the next couple of games, then Dragon Quest disappeared until Dragon Quest Monsters came out on GBC. The next time I actually played a DQ game was in 2000, with DQ I + II on Game Boy Color.

DQVIII and DQV are true masterpieces, but the rest of the series is great as well.

One of my favorite games of last year was Dragon Quest Heroes, which was made by Omega Force, the people who do the (fill in the blank) Warriors games. It has the same defeat hordes of enemies at the same time, but it plays a lot more like a RPG than these games usually do.

Cary's Best Games of 2016 SO FAR Awards Show!


Posted on 07/04/2016 at 03:17 PM | Filed Under Blogs

It was, so I felt right at home. For the record, TP does happen to be my favorite Zelda, and it has one of my favorite characters from the series to date in it: Midna. She is a thousand times more awesome than Navi or Fi. Plus, TP has one of the best Links in the series.

Meh, I don't mind giving the MST3K treatment to my favorite games sometimes (and TP and VC are two of them right there). I enjoy the unique personalities Sega loaded into each individual playable character, instead of giving you "Generic Soldier/Shocktrooper/Engineer/Lancer/Sniper #206." Some of them are kind of silly, but that's part of the game's charm for me. :)

Cary's Best Games of 2016 SO FAR Awards Show!


Posted on 07/04/2016 at 11:35 AM | Filed Under Blogs

I'd have to say my GOTY so far is a toss up between Tokyo Mirage Sessions and Nights of Azure.

Spot on about Twilight Princess, but the first time around, I got the Gamecube version over the Wii version, so I didn't have to deal with the motion controls or the flipped map, and I loved it on GC. The Wii U version is even better, and I'm glad it took its design cues from the GC rather than the Wii. My favorite other than that? Valkyria Chronicles Remastered.

The PS4 Saga Continues


Posted on 07/03/2016 at 10:13 AM | Filed Under Blogs

Wow, that sucks. I've had mine since launch and it still runs like a dream. Definitely contact Sony about this.

Odin Shpere Leifthrasir PS Vita and Metal Cats!


Posted on 07/02/2016 at 10:33 AM | Filed Under Blogs

Thinking about picking up the PS4 version of this.

Tokyo Mirage Session FE: Fortissimo Edition


Posted on 06/26/2016 at 01:20 PM | Filed Under Blogs

I'm really liking the game so far. I've gotten two hours into it.

Another game off Mt. Backlog


Posted on 06/25/2016 at 08:24 AM | Filed Under Blogs

It was a step down from the original, which is on my short list of recent classics. It isn't bad. I can't even say it's disappointing, because I knew it wasn't going to measure up to the original.

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