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Mike Wall's Comments - Page 2

E3: The Battle of Philosophies


Posted on 06/17/2013 at 10:07 PM | Filed Under Blogs

I'm not saying that physical media is going to die, but I do think the industry is going to make a push towards becoming a service, because it seems to be the natural progression of every media platform. It provides a more sustainable means of income for the providers and offers additional conveniences to the consumer. 

Gaming as a hobby won’t die (at least not for awhile), but you will see the idea of offering a service and a unified platform come into play. It’s obvious that Microsoft is aiming for such a strategy, but PlayStation isn’t ignoring this angle either. PlayStation Plus is the perfect example of such a manifestation offering deals and free games for a subscription. 

E3: The Battle of Philosophies


Posted on 06/17/2013 at 10:03 PM | Filed Under Blogs

I totally get that, and I don't necessarily disagree but we are part of the minority here. There are plenty of people who will note be phased by the X1's DRM policies. 

E3: The Battle of Philosophies


Posted on 06/17/2013 at 09:39 PM | Filed Under Blogs

Nahh its Descarte or the person who came up with the Flying Spaghetti Monster for sure. 

Episode 8: The One Where Mike Gushes Over BioShock Infinite Edition


Posted on 04/15/2013 at 12:29 PM | Filed Under Feature

Yeah I try to refrain from “going on and on” about the PC, but sometimes I can’t help it. In terms of the industry right now I truly think it’s the most exciting platform. Steam with Green Light and Indie Humble Bundle are offering tons of experiences that you don’t get anywhere else.

I’d highly recommend the platform to anyone aspiring to get into games (both writing and developing). For you personally Michael, you may want to look into getting involved with some developers on Green Light. Purchasing a lot of those games will give you direct access to the game forums and the developers themselves. They often use the early adopter community as a QA team, would be a great way to not only get in touch with people within the industry, but learn how to fine tune a game in the process.

Once you get your rig setup you’ll have to let me know. 

Bioshock Infinite (spoiler free)


Posted on 04/01/2013 at 08:22 PM | Filed Under Blogs

Michael I completely agree with you. I was actually talking with Nick today and I told him I’d be surprised if anything this year can even match this game. The more I think it about, the more impressed I am with this game.

This very well may be one of the best games I’ve ever played. The mechanics are no doubt much cleaner than pervious titles, but what truly makes this game stand out are the characters and of course the amazing narrative and atmosphere that the series is known for.  

I love how you can take almost any static scene from the game and learn so much about the world by simply inspecting the details. There was so much love and thought put into this world that it blows my mind. Now everything is heightened with the addition of real characters. No longer are we viewing this utopias through the eyes of some vessel, these are real people, and there’s more at stake.

Yeah like you said, I’m blown away.

I'm hope I'm wrong and something comes out that can compare to this, but I'd be very surprised if that turns out to be the case. It may be years before we see another game like this. 

Episode 6: New Hair Edition


Posted on 03/22/2013 at 05:07 PM | Filed Under Feature

Hey Mike, 

 

Glad you enjoyed the podcast thanks for the great topic. I agree the sky is the limit when it comes to games as a means of education and I think you were right in explaining that general education as a whole needs to be addressed. I think games in particular though (at least from the point of individual class rooms) provide an effective means to do that. Buying a few titles would roughly cost the equivalent of a text book and allow users to implement (depending on the title) a plethora of scenarios.

 

Hopefully we can get to the point where we as a society take a more serious look at the way we teach our children. Because with so many new tools available, it’s a travesty that we continue to perpetuate the same system; and a system like you said that is designed for a world and an economy that no longer exists.   

 

That being said Mike we are going to have to coax you into being a guest sometime soon on the show. You just have too much to add to the conversation not to come join us at least for one episode Laughing

 

Enslaved Part 1


Posted on 03/22/2013 at 02:44 PM | Filed Under Feature

p.s. Think I used the word great enough in this post? 

Enslaved Part 1


Posted on 03/22/2013 at 02:43 PM | Filed Under Feature

Great episode guys! Glad to hear that at least a few people are considering playing Kingdoms of Amular, despite the crappy name it’s certainly worth a look. Julian had it right, it really controls amazingly well for an action RPG, and it’s the game I’ve always wanted Fable to be honestly.

Also it was really interesting to hear the roots of this Enslaved. Seeing the game and concept art I could see the connection between Monkey and Goku, but I honestly didn’t know both were inspired by Journey to the West. I’ve never read that book, but hearing how much its influenced both to these things makes me interested to read it.

Anyways yeah I always love the first episode of Backloggers for that information. It makes me realize that I need to look more into the roots of games, because there are a lot of interesting connections that can be found.

Awesome episode, great information, keep up the great work! 

Episode 6: New Hair Edition


Posted on 03/15/2013 at 10:14 AM | Filed Under Feature

 So does that mean we are hipsters or douchebags? 

Tropes Vs. Men on the Internet


Posted on 03/13/2013 at 08:52 PM | Filed Under Blogs

Honestly not much to add to the conversation here, as I too will be avoiding this discussion (at least for now) like the plague. However, I did want to commend everyone here for their civil and respectful tone.

These discussions while undoubtedly frustrating are also important to have. Thus, even if its “us” simply coming together to express our disappointment in the internet’s inability to foster a real discussion; it’s reassuring to know that at least in our little slice of the inter-webs there is room for discourse and intelligent discussion.

Moments like this make me excited to be part of this community.

F.Y.I. while I know most of you are more than fed up on the discussion, a while back produced some content on gender in the gaming sphere.

Jesse, Chessa, Sam, and Myself recorded a podcast discussing our various viewpoints on the subject.

Additionally, I also wrote a feature around the same time, discussing the importance of acknowledging gender within the gaming space.

I know most of you are simply fed up with this discussion (which is fine) so please feel free to tell me to “bugger off!”

Just thought I’d let everyone know the content is there if you are interested, again thanks community for being so awesome.  

 

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