Or How Can a Silly Little Light Gun Game Be So Damn Endearing?
Happy Halloween! Here’s another blog with game reviews I’ve done recently. Please read as many as you can and reply in the comments section, too, if you like! I’d appreciate it. In honor of the holiday, my past four reviews this week had a spooky theme, so we’ll do those first.
I played this for a little while yesterday and it was well worth the 20 bucks I spent on it. It's got a little LBP thing going on and most importantly it made me smile the whole time.
So again, health issues and work have kept me from blogging here as much as I'd like, but I thought since BF4 was released yesterday and I've managed to get some time in with it, I should give my first impressions.
Hello Pixbit! So it’s Tuesday, almost time for Halloween, and I thought I’d do a special Quick Hits for the beginning of the week because I have some thoughts about Halloween, and little tidbits about gaming.
Ok folks, I'm all loaded up to buy some of the PSN Sale games tonight. I'm getting Puppeteer for $19.59, a couple of Fatal Frames for 2 bucks each and one final game that I haven't decided on yet.
Lately this has been the only day I can play games with a friend of mine. We play from 3pm to 10pm, not really enough time to make a whole lot of progress in a full console game, but ok for smaller games like those on XBL.
So we got these two consoles coming out within two weeks apart. And all I want to do is ask, can we not compare how X multiplatform game compares between the PS4 and Xbox One? I mean, it's got to the point where you can barely tell it as is and a high end PC will look better than both of them anyway. It's just not going to prompt any discussion, so while the rest of the internet goes on tangents about it, can we just keep the comparisons between current and next gen differences if we do have them so we can focus on the games themselves?
Even though I am not going next gen, I have been keeping and eye on the specs and post about the new consoles. I do not think the visuals on either are not a great leap in tech from what we have now. I do think the PS4 has the edge on the Xbone though as far as a sleeker looking console and the use of Netflix and Hulu plus without having to be a special member, fuck you Xbone on that front. I do not like the design of the DS4 controller, I think it could do better without the touch pad, but that is me. Anyway Go PS4 and Go to Hell Xbone.
Ubisoft have announced the release of Assassin’s Creed Heritage Collection available for the Xbox 360, PlayStation 3 and Windows PC versions of the game.
Redbubble is a place I often buy my t-shirts from, if you're not familiar to it it's a community/t-shirt store where anyone can sell their prints on t-shirts and other things, all the members have to do is submit their designs and then the site dose all the work for them.
I played about 13 hours of Etrian Odyssey Untold [3DS] this week. I’m at 45 hours total since I got it on Oct. 1. I’m at level 43 and on the 15th floor of the third strata of the labyrinth. I like the Activity Log on the 3DS. You can see the number of steps you’ve taken; gameplay time by day, by week , or by game; and the number of notifications via Street Pass. I’m somewhat regretting setting the game to Picnic difficulty because it’s very nearly effortless. I feel the only way I could lose is if I did auto-attack on a boss and walked away from the system. I can’t bear to switch it though. It would change the whole experience. I laid my bed, now I gotta sleep in it.
If I'm lucky, I cleaned up my last senior football game of the year and the school won't have the home field advantage and host a tournament. It was Senior Night last night and it took me a full 3 1/2 hours to clear the field. It's not the end of the world if they do (one big game a week isn't that bad but I hate how close it would come to Thanksgiving) but I'm ready for this to be over. Just smaller who-gives-a-shit games from here on out, okay guys?
It’s rare these days that a game gets by without gamers knowing approximately how long it takes to complete the experience. With dozens of games to choose from and each of them costing $60 a pop, gamers want to know that their investment will be worth it.
The 90's were a time of meteoric growth for the video game industry, both from a technical and a creative standpoint. In just ten short years, we went from the 16-bit wars ("Genesis DOES what NintenDON'T") to games like Soul Calibur and Power Stone on the Dreamcast. Indeed, next gen transitions back then saw titles that curbstomped even the best looking titles on their predecessors graphically; just compare Tekken 3 to Tekken Tag Tournament, or FF9 to FF10. That made next gen hardware a very easy sell, as much better visuals signified a clear and unambiguous sense of growth.


"Keep that hair short..."

