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Retro Review: TMNT: The Hyperstone Heist


On 09/10/2022 at 09:27 AM by The Last Ninja

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Little more than a clone of Turtles in Time

Some of you probably know that I’m a huge Turtles in Time fan. In fact, it’s my favorite game ever! We rented it a few times when I was growing up and it just blew me away. But I never had a Genesis, so I never tried the sister game Hyperstone Heist. Now I’ve finally played it thanks to the Cowabunga Collection. Is it any good? 

First of all, HH shares a lot in common with Turtles in Time. There are only five levels, but they’re broken up into sections, making them much longer. These sections look very familiar…yes, that’s because they’re the same level backdrops from Turtles in Time. Almost every level backdrop from Turtles in Time is reused in HH—the alleyway, the sewers, the pirate ship, the cave from the prehistoric era, the technodrome, and the futuristic space station. 

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But that’s not all. The opening is also very similar. In Turtles in Time, the Statue of Liberty is captured by Shredder, but in HH, Shredder shrinks down the statue for, um, unknown reasons (this guy has an obsession with that statue). Unfortunately, the story doesn’t play out very well when compared to Turtles in Time’s solid pacing and structure. Here the turtles just go from one random place to the next (the sewers, a ghost ship, ninja dojo), which makes the levels feel disjointed. It’s apparent that Konami didn’t have a plan or structure when creating the level progression. 

As far as gameplay goes, it’s solid, although slightly more limited than Turtles in Time. The four turtles all play exactly as they do in their SNES sibling, but they can’t throw enemies at the screen, and pulling off the shoulder throw was much more difficult. You’ll notice that everything moves faster, but I think this is also to the game’s detriment. Enemies will often move so quickly that they’ll get in a few cheap shots before you can catch up. Also, when you knock them down, enemies will hit the ground like they’re full of cement. Also (I know this is nitpicky) the sounds are not nearly as satisfying when you strike opponents; knocking them down just doesn't feel the same as in Turtles in Time. 

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You might remember that Turtles in Time had a lot of cool bosses, but HH in comparison got the short shrift in that department. The game only has 5 bosses, only two of which are unique to HH. These bosses are very basic as most of them only have one attack. To make matters worse, level 4—The Gauntlet—is a boss rush of the three previous bosses. With this compounding on top of the already ripped backdrops from Turtles in Time, it seems that Konami was being lazy! This is surprising since they put so much work into the SNES game. The new bosses—Rocksteady and Tetsu—are worse than any of the bosses from Turtles in Time. 

So the big question is, why didn’t Konami simply port Turtles in Time over to the Genesis? I think the answer lies in the fact that Konami wanted to make original games for the Genesis. They would later make Castlevania: Bloodlines and Contra: Hard Corpse for the Genesis, both unique games in those franchises. That’s my guess, but the truth is, by doing this, Konami simply gave Genesis owners a watered down version of Turtles in Time. The levels, the characters, the music—all ripped from Turtles in Time, and yet, the game feels like a cheap imitation. 

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Final Verdict: 3 Stars—It’s Okay

You might be thinking I’ve been overly critical of this game. As a standalone beat ‘em up, it’s pretty good. It’s fast and fun. But if you’re a Turtles fan, this game is quite disappointing. As a diehard Turtles in Time fan, I found this game to be lacking in every area. Konami could have put more work into it, that’s for sure. So in the end, I think the game is just okay. As far as beat ‘em ups go on the Genesis, there are better ones, such as Streets of Rage 2.

You can read my review for Turtles in Time here 


 

Comments

SanAndreas

09/10/2022 at 11:34 PM

Owing in part to its poor performance in Japan, I don't think the Genesis was a big priority for Konami. 

One of the few complaints I had about Cowabunga Collection was the fact that Hyperstone Heist features online play, but the SNES Turtles in Time does not.  The arcade version does, of course, but the SNES version had a lot of stuff in it the arcade didn't.

The Last Ninja

09/11/2022 at 10:01 AM

That IS messed up. After playing the arcade version of Turtles in Time, it's true that the SNES version is superior. I think it's still the best Turtles game, so not allowing online play seems very wrong. 

SanAndreas

09/12/2022 at 06:57 PM

I'm guessing that Konami decided to priotitize the four-player arcade version. Still kind of a shame given all the extra bosses (like Bebop and Rocksteady, and Slash) and levels that got added to the SNES version. I also would have kind of liked it if the NES Arcade Game and Manhattan Project had gotten online play. The NES game had extra content added to it as well, to lengthen the game and make up for the NES's inability to match the arcade's graphical fidelity.

Hyperstone Heist, I've noticed, is a lot stiffer than the SNES game as well. The action is nowhere near as smooth.

Cary Woodham

09/11/2022 at 07:54 AM

I've never played the Genesis game, but now that I've got the Cowabunga Collection, I'm going to give it a try!  I will be writing a blog about the collection later on.

The Last Ninja

09/11/2022 at 10:01 AM

Looking forward to your thoughts on these games 

Machocruz

09/11/2022 at 08:29 PM

This game was the definition of meh, a consolation prize for Genesis owners. Sega was still often getting scraps from third party developers, a trend continued from the Master System. But since I didn't have SNES and wanted in on some of that TMNT action, I took what I could get.  I barely remember anything about it besides being easy enough to beat on a one day rental, and fighting Krang at the end.  Contra Hard Corps is one of the best games in that series, and Castlevania Bloodlines is straight solid, so I don't know what happened here.

The Last Ninja

09/12/2022 at 12:16 AM

Right, this seems to be Konami at their laziest during this era. Konami games in the 90s were always incredible, so it's surprising how bad this port/version turned out. 

Super Step Contributing Writer

09/13/2022 at 12:25 PM

I'm not your turtle, dude. Don't be coming in here trying to Cowa MY bunga! 

KnightDriver

09/14/2022 at 03:06 PM

That Cowagunga Collection sure has a lot of TMNT games in it. I have  so far, only experienced just okay TMNT games. I'd like to check out the new one, Shredder's Revenge. I hear it's good. Plus it's on Game Pass.

The Last Ninja

09/20/2022 at 03:56 PM

Shredder's Revenge is VERY good, but you should also check out these old games. Some of them (ahem Turtles in Time) are excellent. 

KnightDriver

09/21/2022 at 03:50 PM

I love getting collections like this. I might do it. 

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