Better than just, "Played" and a timestamp. I've always been a fan of the absurd and dada art procedures. Why should I make sense in a senseless world? RIght? Well, the rest of this is pretty sensible. Played these on 11-14-2021. Satisfied?
Moving Out:
After watching my friend beat the game, I was keen to try myself and did so. It wasn't as difficult as it looked. After that, I spent some time (and so was my friend) trying to get gold medals and optional objectives on all the levels. I got two of three gold medals I needed for an achievement, but a third gold eluded me to such an extent that I got frustrated and stopped playing. I'm more inclined to buy the DLC missions and play those instead of perfecting the main game's missions. Maybe I'll get those sometime later.
Terraria:
I didn't want to play this again but Game Pass rewards were involved, so I couldn't resist. I don't much like the controls in this game or the whole layout of the menus and whatnot. It's clearly designed for PC, not console. But, you can customize just about everything. I didn't do that but just tried to persist and see what I could do. I needed 1000 resources for the rewards points.
I tried to build a house but couldn't even do that. If you build walls, doesn't a house result? No, apparently. I gave up and started exploring underground. Pretty neat down there: railways, lost treasures, water trapped in bubbles of rock. I just went down a long way and then dug myself back up. I got the 1000 resources just as I popped out of the ground again. This game has potential but it still frustrates me. At least tools don't degrade like in Minecraft.
Lost Words: Beyond the Page:
My friend is ahead of me in achievements this month, so just for fun, I thought I'd try and catch up to him. I looked through Game Pass and picked a bunch of games I thought would be short and give easy achievements. I started with this one, a story-based 2D action game that uses magic words to solve puzzles.
It looks quite nice and the story is, so far, a little sad, but engaging. The story is delivered in segments where your character jumps across the phrases written out in a diary as if they were platforms. Then you go to the fantasy world the main character is writing about. It's a 2D world wherein you run along defeating obstacles with your book of "spells". Really they're just magic words that you click and drag over things that can be affected by them. For example, you have the word "rise" in your book. You open the book, click and drag the word over a pillar, and it rises. Other words I have so far are "repair", "break" and "silence".
I'm enjoying it much more than I expected. I'm looking forward to finishing it next weekend.
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