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2010 Rewind


On 11/16/2022 at 04:20 PM by KnightDriver

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I made a list of what I played in 2010. Here they are in chronological order. 

Jan 12: Sky Crawlers: Innocent Aces (wii). I saw the anime this game was based on that year and got the game soon afterwards. I think I still own it, but I never got around to playing it. 

Jan 19: Dark Void (X360). I got very excited about this game when it came out, but then it got skewered by bad reviews, and I didn't play it past a demo. It became a Games with Gold freebie later and I finally played it to completion and liked it a lot. It wasn't as bad as they said it was. Also, there was Dark Void Zero which got much better reviews than the main game. It was a 2D old school jetpack flying game. I played it as DSiware. Not bad, I thought. 

Jan 20: Vandal Hearts: Flames of Judgment (X360). This was a tactical turn-based RPG downloadable on Xbox Live. I really got into it and almost finished it. I believe the last few battles were really tough. I tried it again recently and just couldn't get into it. It's still available on Xbox. Feb 9: Dante's Inferno (X360). I was really interested in this because I'd read the Divine Comedy both in school and on my own. The game seemed like a God of War for Xbox. I played it some then and more later, but I'm not sure I ever finished it. Maybe though. 

Feb 19: Data East Arcade Classics (Wii). I have to check to see if I still own this, but I was always getting any collections that came out at the time. Maybe Wizard Fire was my favorite off this. 

Feb 22: Endless Ocean 2 (Wii). I was really into this series. It's a scuba diving game. You explore, record wildlife, take pictures, and find burried treasures, my favorite trifecta in games. I bought this day one. 

 March 15: God of War 3 (PS3). I played this to the end but didn't quite enjoy it as much as GOW 1 and 2. There seemed to be a lot more quick-time-events in this game which, even though they looked fantastic, were pretty boring gameplay elements to me. 

March 23: Shin Megami Tensei: Strange Journey (DS). I was renting games from Gamefly at the tie and tried this out. I remember the game mechanic where you can convince demons to fight for you being new to me and very cool. I didn't finish the game though since it got difficult, but I loved that mechanic. 

May 18: Split/Second. This was a racing game ala Burnout by the Black Rock Entertainment. They did the ATV racing game Pure before this which I really liked. So I was exicted for this. I played it a bunch with a friend of mine. Lots of destructive environments and fast racing to be found here. 

June 27: Sin and Punishment: Star Successor (Wii). I still, for whatever reason, have a vivid memory of seeing this running in a display at Gamestop and being blown away by the wild graphics. I eventually bought the game but I'm not sure I ever got to it. I guess there was too much Xboxing going on at the time. I still have it though. 

June 29: Singularity (X360). This is by Raven Software. They did the Wolfenstein games before Machine Games took over the franchise. So I was super interested in this. Singularity uses a time control element to make this FPS more interesting. It was very well designed. 

July 6: Crackdown 2. Of course I had to get on board this day one. My friend and I played the heck out of the first one. This sequel wasn't as popular with us as the first one, but I still liked it alot. I especially liked the "ping" sound you could send out while in a helicopter. It helped you find all the orbs, and with this I found every single one. I still haven't found them all in the first game. I still wonder at Realtime Worlds abandoning their IP after the first game to do the APB MMO. What were they thinking? 

August 31: Valkyria Chronicles II (PSP). I was such a huge fan of the first game on PS3 (I actually got a PS3 just for it) that I was on this sequel day one even though it was on PSP. I always favored a console release over handheld, but I got it anyway. I vividly remember playing this in a Panera at lunchtime for a few months. I never finished it becuase it got difficult, but I still loved having it, and I still have it. 

 Sept. 8: Plants Vs. Zombies (XBLA). I was still playing games at PopCap on PC at the time and couldn't be more thrilled when PvZ came to Xbox. If only the sequel had come to Xbox too instead of iOS. After this they went with a 3D action style game with the Garden Warfare series. I was not pleased, but have come to like those games recently. PvZ original was the best though. Wish there were more in its original 2D style. 

Sept 12: Professor Layton and the Unwound Future (DS). I got this from Gamefly. It might have been my first Prof. Layton game, I'm not sure. Anyway, it became one of the few games that made me cry. There's a loss in the game and it kind of got to me. I loved the game. I can't wait to revisit the series sometime. I wish there were new ones. 

Sept 14: Halo: Reach. The last of the Bungie made Halo games and the last one I really liked. I thought the world was so interesting and fun to travel through. My friend, who I've played all the Halo games with, wasn't as into it, maybe because of the downer ending, but I thought it was the best gameplay Bungie had done up until then. 343 hasn't done a bad job, just a different job. The gameplay feel is just different, and not as fun for me. I am enjoying Infinite though. 

Sept 21: Etrian Odyssey III: Drowned City (DS). I think I might've discovered Etrian Odyssey for the first time this year. I must've been looking for games like Wizardry (first-person dungeon crawls) on Allgame.com (now defunct darn it) and saw this. I might've rented it from Gamefly and quickly fell in love with the series. It was just like Wizardry. Even better in fact, and worked so well on a handheld system. I'm currently trying to reaquire games in this series, but I still have the DS games. 

Oct 26: Fable III (X360). This was a good year for Xbox with Crackdown, Halo and Fable all releasing games. Why, I wonder isn't this still the case? Crackdown 3 finally came out, but nary a Fable to be found. I thought these were the three pilars of Xbox. Ah well, Fable III was fun even though it got some critical flak. I still remember smacking my sixth husband into the next world and a hot spring with my giant hammer. 

Oct 27: Pinball FX2 (X360). I was playing Zen Studio's Pinball FX on Xbox and their Zen Pinball on PS3 at the same time. I really liked their more video gamey style Pinball. I liked the sim-style too (like what FarSight studio does) but this was like what was done with Pac-Man and Pac-Man CE. They made it faster and gave it more features than you could have on a table or arcade machine. I'm still playing Pinball FX3 on my Xbox Series S. 

Nov 16: Namco Museum Megamix (Wii). Always with the collections, I am. This is a great collection. I was happy to play Grobda, a Xevious sequel of sorts, for the first time. 

Nov 30: Epic Mickey (Wii). I was so into this dark Mickey concept by Warren Spector, that I preordered this game. It wasn't as great as I wanted it to be but the ideas were there. I'm interested in going back to it and trying to finish it despite the annoying controls. 

And that's about it. There are so many other games I touched upon and ones that I later got into, but these were the ones I played that year. A really good year for video games. One of the best maybe. 

 

 

 

 

 

 

 

 


 

Comments

Cary Woodham

11/17/2022 at 08:27 AM

Wow I don't remember all the games I played in 2010!

I reviewed that Sky Crawlers: Innocent Aces game.  It was made by the same folks who did the Ace Combat titles.  The anime wasn't very good, though.

http://www.gamerdad.com/blog/2010/01/12/game-review-the-sky-crawlers-innocent-aces-wii/

I didn't play the main Dark Void game, but I did play Dark Void Zero.  It was pretty good and felt like a long lost NES game.  But like a NES game, it also got too hard!

http://www.gamerdad.com/blog/2010/01/30/dark-void-zero-dsiware/

Loved the Data East Classics Collection.  Had a lot of titles you just can't play anywhere else, especially since Data East is long gone.

http://www.gamerdad.com/blog/2010/02/24/are-you-a-bad-enough-dude-to-play-data-east-arcade-classics/

I reviewed Split Second, but I don't remember much about it.  Brother Jeff named it one of his favorite racing games in one of our podcasts.

http://www.gamerdad.com/blog/2010/05/26/game-review-splitsecond-pc-ps3-360/

Plants vs. Zombies was a fun little game.  I kind of want to play the first person Garden Warfare shooters based on that franchise.

I played the first Prof. Layton game but didn't like it because of all the math word story problems.  I hate math!  But I did play and beat Prof. Layton vs. Phoenix Wright!

The Namco Museum Remix and Megamix games on the Wii are kind of weird.  Especially how they slapped Pac-Man in each and every one of the remix games.

Epic Mickey wasn't perfect, but I still liked it and its sequel.  I'm glad they put Oswald the Lucky Rabbit in them because he's one of my favorite Disney characters and yes I did know about him way before those games.  One time at PAX I got to participate in a roundtable discussion with Warren Spector on Epic Mickey 2.  That is one of my feathers in my game reviewing cap!

KnightDriver

11/18/2022 at 09:18 AM

I played a Garden Warfare game this year and found that I liked it. Even multiplayer was fun. 

I saw they have the Phoenix Wright games on Xbox but no Prof Layton. I wonder what's up with Prof Layton. There hasn't been a new game in a long while. 

That's really cool you were on a discussion with Warren Spector. I wonder what he's doing now?

Cary Woodham

11/20/2022 at 11:53 AM

I think the reason why we don't see any Prof. Layton games anymore is that Level 5, the makers of those games, is just as concerned about marketability as well as making good games.  Have you noticed their last few projects have had anime cartoon tie ins?  Their most successful one in recent memory was Yokai Watch.  

I don't know what Warren Spector is doing now, but I bet it's not making video games after the failure of Epic Mickey 2.  He also wanted to make a DuckTales game but Capcom made DuckTales Remastered about that same time so I bet that's why he didn't do that.  Too bad he couldn't make a DuckTales game based on the reboot.

One frustrating thing for me during the roundtable is that everyone else wanted to ask hiim about Deus Ex, another game he made, and not Epic Mickey 2.  At least I got to squeeze in a couple of questions about the game we were supposed to be there for.

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