Forgot password?  |  Register  |    
User Name:     Password:    
Nick DiMola's Comments - Page 102

Shadows of the Damned...2?


Posted on 03/23/2012 at 11:52 AM | Filed Under News

Yeah, I really thought they would've seen more success, especially given the Suda/Mikami pairing and its obvious similarities from a gameplay perspective to Resident Evil 4. But alas, it would not be.

If they do get the greenlight, I wish EA wouldn't be the one to publish it because I feel they were the biggest reason that game died when it hit the market. No advertising on it whatsoever. Such a damn shame - despite the killer end of year 2011 line up, SotD was still one of my favorites of the year.

Episode 59: Konami Conundrum


Posted on 03/23/2012 at 10:58 AM | Filed Under Feature

I'm surprised nobody liked that remake. I can't even play the original MGS at this point, whereas I thought that one held up the original game pretty well.

Episode 59: Konami Conundrum


Posted on 03/23/2012 at 10:00 AM | Filed Under Feature

Agreed, where's my new Castlevania?

Shadows of the Damned...2?


Posted on 03/23/2012 at 07:37 AM | Filed Under News

Do want, please make.

LittleBigPlanet Karting Creates First Game Details


Posted on 03/22/2012 at 01:28 PM | Filed Under News

I'm sure people will be creating some amazing content for this, but like LittleBigPlanet, I'm assuming the actual engine driving the whole experience won't be all that great.

Mass Effect 3 Getting a New Ending?


Posted on 03/21/2012 at 11:42 PM | Filed Under News

I can't comment much on the quality of Bioware's titles as a result of listening to fans, but I have a big problem with them caving on this one. They made a choice of how they wanted to end their trilogy. If the vocal minority doesn't like it or it gives them pause, that's not a valid reason for Bioware to change their work of art.

This is a slippery slope. Sometimes you just have to say no and let it be what it's going to be.

Sine Mora Review


Posted on 03/21/2012 at 03:46 PM | Filed Under Review

I'd have to boot Adventure Island back up to give you a definitive answer, but from your description it sounds pretty similar. However, the one big difference is that killing enemies restores time, but there are pick ups that will restore some as well. Also, this is a literal timer counting down to zero, rather than a bar or a meter.

The other part that I didn't get too far into here is that the level segments are broken up pretty nicely and each time you get past a tough segment it'll award you points for leftover time and reset it to a fresh number to start counting down.

Search Improvements


Posted on 03/20/2012 at 09:11 AM | Filed Under Blogs

Awesome, glad to hear you're digging the improvements! If you do happen to run into any issues with it, please let me know. I'm sure there's some sort of flaw in there!

This one of those things that got backburnered for so long that I just kind of pretended it wasn't an issue. Then as I was spec-ing out a private message system, I needed some way for users to be able to select who they want to message without going to a user profile; auto-complete seemed like the best solution. After that I went and sought out a nice auto-complete jQuery module and sure enough, it was built into the framework already.

From there, I tried it out on some of our internal tools, found that it worked well and resurrected my old search project to much greater success than I had imagined.

The old search was just, like you said, crappy. It was very picky (and the current one kind of is too, it's just less noticeable) making it very hard to find what you're looking for. The instant feedback and new prioritization of results makes it much simpler to find exactly what you need.

My Gaming Landscape 3-19-12


Posted on 03/19/2012 at 03:27 PM | Filed Under Blogs

Turok, yuck. Really dislike that series. Always wanted to like it, but GoldenEye and Perfect Dark were always so much better, it was near impossible to build any degree of appreciation for it back in the N64 days.

Street Fighter X Tekken DLC Schedule Released


Posted on 03/19/2012 at 02:27 PM | Filed Under News

Haha. I'm looking forward to the Vita release. It'll be the best place for me to play it anyway.

Comments 1011 - 1020  of  1934 «  100   101   102   103   104  »