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Nick DiMola's Comments - Page 160

Nintendo Fall Summit 2010 Semi-Live Blog


Posted on 09/29/2010 at 01:28 AM | Filed Under News

Everyone, be sure to keep reloading the page to get the latest updates!

One Year Anniversary Bash!


Posted on 09/25/2010 at 02:25 PM | Filed Under Feature

Glad to hear you enjoyed it Caliban!

For ease of use, we just tossed it in the Wii, and used the Gecko Loader from the Homebrew Channel. Prior to the Wii's release, I needed to use the Action Replay and swap the disc.

One Year Anniversary Bash!


Posted on 09/25/2010 at 02:38 AM | Filed Under Feature

Thanks for tuning in everyone, it was fun!

Wii Remote Plus Revealed By Gamestop


Posted on 09/24/2010 at 11:41 AM | Filed Under News

Yeah this was a really cool game. I didn't play it this year at E3, but the year before, and I enjoyed it greatly then.

This Wii Remote Plus is the right idea, I'm glad that Nintendo finally made one. It seemed like an obvious direction from the beginning, and I wonder what the reasoning behind waiting till now was to actually make it.

Scott Pilgrim vs. The World: The Game Review


Posted on 09/24/2010 at 01:29 AM | Filed Under Review

I'll echo both Jason's and Chessa's sentiments here. Quite honestly, Scott Pilgrim was a bit of a disappointment, if only because it fell flat in a couple regards.

The various stats are convoluted by the arbitrary leveling system that could've handled both adding moves to the roster and improving stats. As it stands, players have to hoard all of their money just to make themselves legitimately stronger and better defended.

Far and away my biggest complaint are the controls. Moving slow (prior to upgrades) is too slow and fast is too fast. This is made evident when trying to revive a downed player. Zeroing in on the right location to start healing them is far tougher than it should be because movement is so clunky.

I'd actually like to see them make a sequel, regardless of how little sense it makes, just to perfect the groundwork laid here.

Final Fantasy Dissidia Sequel Announced for North America


Posted on 09/22/2010 at 01:58 PM | Filed Under News

I never got to check out the original version of this, but I was pretty interested in it at the time of its release. I did hear that it had some problems, so hopefully they will be addressed here.

Space Invaders Invades the Third Dimension


Posted on 09/22/2010 at 01:53 PM | Filed Under Feature

Yeah looks kinda cool, I'm definitely interested to see how it turns out.

One Year Anniversary Bash!


Posted on 09/21/2010 at 08:24 PM | Filed Under Feature

Be sure to vote in the poll to your left to decide what we'll play first!

Professor Layton and the Unwound Future Review


Posted on 09/20/2010 at 11:01 AM | Filed Under Review

I'm excited to give this one a shot, especially after hearing Ches gush over it for the past week or so. I still have to play the second one, but eventually I'll get around to the both of them.

Summer of Arcade 2010 Recap


Posted on 09/18/2010 at 08:07 PM | Filed Under Feature

Out of the five, I probably enjoyed Hydro Thunder the most, with Lara Croft as a close second. Really, Lara Croft totally threw me off guard. I had no real expectations going in, but I wasn't too keen on the idea of the top-down approach. As it turned out, it's probably one of, if not the, best co-op titles of the year.

Castlevania was a big letdown, though I had my doubts about that one as well. Regardless of the weird design of the whole game, I thought it would pan out to be just as much fun as the other Metroidvania-style games have been, but it turned out to be frustrating, annoying, and cryptic to say the least.

Monday Night Combat was a decent enough idea, but I found myself growing bored of it pretty quickly, especially with the seemingly unbalanced Spy class.

Limbo was a slightly better-than-average game, but nothing special at all. I don't quite understand the media love for it, and I can't say that I'd recommend it after going through the whole game in a mere 2 hours, especially at $15.

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