Madden on Rookie difficulty is basically "let the player win" mode. The opposition can't tackle you except in the last minutes of the game. Their quarterbacks miss throws like crazy. It's fun at first but then it gets old. I'm going to ramp up the difficulty next time.
All the classic RPGs were influenced by DnD, which was derived from Chainmail, which was a medieval warfare game. Lord of the Rings, Game of Thrones, Excalibur, Conan, the list goes on and on. What's with our obsession with medieval times?


