Posted on 12/02/2014 at 10:51 AM
| Filed Under Blogs
That's definitely a part of it. Also, there's something to say about games that don't have the appropriate learning curve to ease you into the depth of its mechanics. In my opinion, that's indicative of a poorly designed game.
While it wasn't my favorite, Knights in the Nightmare, for example, had extensive sets of tutorials that explained every facet of the game ahead of jumping in. While its methodology was awkward, and quite frankly, boring, I at least understood the complexity of the mechanics before getting started, which enabled me to succeed.
If you can't teach the player how to be successful when you have a very complicated game, you can't expect them to appreciate what you've built just because it's there. That inevitably leads to poor review scores because something's not right.
Also worth mentioning, most big sites aren't reviewing games for the niche, they're reviewing them for a general audience and a game like this is not meant for the general audience, which also means lower scores. People who are seriously into these games should really check out an RPG specific site as they are more than likely going to give it a review that aligns with your particular tastes.