Posted on 02/01/2019 at 06:51 PM
| Filed Under Review
I go back to this game every so often to see how far I can get. I know I respawn after a death but the deaths are so disappointing to me, and seem unfair, that I always stop after a particularly annoying death. The game encourages you to explore, and that's fun, but you inevitably stumble into an area where the monsters are too strong for you and you'd be very lucky to be allowed to run from an encounter. That just always burned me up.
I've been watching and reading DBZ lately and see the art style similarity to Dragon Quest. Akira Toryiama, I presume. I love his work.
The iOS version sounds great. I wish it would come to modern consoles though. I like the big screen. Which reminds me, I have it on GBC and can play it on my GameCube Game Boy Player. That's a solution.