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KnightDriver's Comments - Page 568

Good Grief!


Posted on 05/17/2018 at 10:59 AM | Filed Under Blogs

I use the completionist times just in case I love a game and want to do everything. That's a bit of a rarity for me, but I like going into a game thinking I'm going to do everything. 

Boss Dread


Posted on 05/17/2018 at 10:58 AM | Filed Under Blogs

Those old games. The whole thing was just one screen, although some had different levels and, I think, Phoenix, has a boss fight. There's something common to a lot of art where there's this build up and a great release. You build up to the boss then a satisfying release as you finish it. Like music, or maybe fiction too. Tension and release. Common human predilection, I guess. 

Good Grief!


Posted on 05/15/2018 at 09:53 AM | Filed Under Blogs

I kind of like my list right now though because I play all different stuff. Keeps things interesting. I'm not forcing myself to complete anything either. If I hate it, I'm out and on to the next one. The one thing that sucks with this shortest-to-longest list is that all the RPGs I like are near the end.

Deadpool Defeated and Others


Posted on 05/15/2018 at 09:48 AM | Filed Under Blogs

I think the earliest for us in Thursday midnight, the 17th. I'll see it Friday or maybe Saturday. 

E3 2018 Official Top 10 Predictions


Posted on 05/15/2018 at 09:46 AM | Filed Under Blogs

Pikmin 4, oh yes. I can't wait for E3 either. Summer Christmas indeed!

E3 2018 Official Top 10 Predictions


Posted on 05/15/2018 at 09:45 AM | Filed Under Blogs

Great news Cary! Can't wait to hear your report and see some pictures. 

My BearGGuy Is Complete!


Posted on 05/15/2018 at 09:43 AM | Filed Under Blogs

The scepter looks fine to me. 

Kameo


Posted on 05/14/2018 at 10:55 AM | Filed Under Blogs

The more I play it, the more I see it as maybe less flawed and more a product of the times. The awkwardness of the action seems more like a lack of technology than polish. You can tell a ton of work went into this game. I read that it had a long dev cycle and Microsoft got them (they bought Rare around the same time) to repurpose it as a Xbox 360 launch title. 

The game reminds me so much of the Skylanders games. They started six years later in 2011 and controls/camera were not an issue in those. 

God of War and Others


Posted on 05/14/2018 at 10:50 AM | Filed Under Blogs

I suspected that. It's only like Dark Souls, really, in that the battles are a little more tactical than typical God of War games. I liked the animations on the enemies though, reminded me of Ray Harryhausen monsters in his movies.

Kameo


Posted on 05/14/2018 at 10:47 AM | Filed Under Blogs

I tried to read up on the GameCube version but I couldn't find much. The game was in long development and Microsoft meddled a bit because they had just bought Rare. 

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