Posted on 10/31/2013 at 11:47 AM
| Filed Under Blogs
First and foremost, do you like Double Fine (and/or Tim Schafer)? If so, ignore the rest of everything I have to say and just buy the game. If not, please, let me continue.
It's Halloween and you're taking your little brother (or sister) trick-or-treating. See, you're a set of identical twins and based on your character choice, you will be the eldest (by a few seconds). This sets up a pretty humurous backdrop for the sibling interaction going forward during the events of the night.
You set out from your house into a pretty standard neighborhood filled with a bunch of kids all out trick-or-treating. As you go house to house, you either receive candy or discover a Grubbin who's in search of candy. At this point the game switches into an RPG mode that's reminiscent of a Mario RPG-style game.
Your costume determines your abilties in the RPG mode. The art style switches from a cartoony-thing into this ultra-detailed, "realistic" style. As you go through the game you unlock new abilities and can complete different subquests to obtain new costumes and new party members. Furthermore, the costumes actually have different abilities that must be applied during different fights. So it's a bit deeper than just being window-dressing.
An entire plot (that I won't spoil) unfolds that takes you to lots of different areas, but the whole trick-or-treating theme is applied throughout the game, regardless of where you go. It's a humorous romp that doesn't overstay its welcome. By the time the gimmick of it all starts to wear thin, it wraps up.
For more detailed thoughts, feel free to read Chessa's review.