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Final Fantasy VI Review Rewind

Heroes of Might and Magicite

As a late bloomer to RPGs, I was mostly ignorant of the Final Fantasy series until 1997, when that commercial for Final Fantasy VII caught my attention in all its epic CG glory. But it would be another two years before I finally saw a demo of the game in action, which sparked my love for RPGs. The point is that I missed out on Final Fantasy VI (originally titled Final Fantasy III in the US) when it was released in 1994. Fortunately, the Super NES Classic Edition's release several years back allowed the opportunity to play Square’s magnum opus of the 16-bit series. And boy, was it worth the wait.

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Thunder Spirits Review Rewind

A thunder redux on the Super Nintendo.

Technosoft’s Thunder Force series is rich with 2D shoot-'em-up goodness. After starting with the fifth game in the series on the PlayStation and then working my way back to Thunder Force II on the Genesis some years later, I have become obsessed with everything related to the Thunder Force series since then. One fateful day at a local game store, I stumbled upon Thunder Spirits on the Super NES. "Nah, no way it's related to the Thunder Force series. Probably just a coincidence of naming", I thought to myself. But after doing some additional research, I soon returned to that store and purchased the game. For, you see, this was no coinkydink.

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Nerds Without Pants Episode 230: Lothar of the Hill People

This Stage Select was a mistake.

Oh, hi! Xavier joins us for another rip-roarin’ episode of Nerds Without Pants. This week, our listeners throw the Stage Select concept in the trash and opt instead for personal attacks on Julian and Justin. Also, is Digimon Survive the game of the year??? And, listen to Justin somehow not understand the concept of JRPGs.

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My Hero Review Rewind

The Hapless Hero

In 1986, Sega introduced the Sega Card for their Master System home console in the US. It represented the Master System’s ability to play games on small cartridges about the size of a credit card via the card expansion slot on the original system models. Sega wasted no time creating a lineup of games that would be best suited for bite-sized play sessions. My Hero was one of those games. Being released in the arcade about a year before its home console release, the game is a scrolling brawler that had the honor (or disgrace) of being one of the first guinea pigs for Sega’s gamble.

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Final Fantasy V Review Rewind

Hold on to your Butz.

There are several similarities between Final Fantasy V and its younger sibling, Final Fantasy III. Chiefly of which, both games stayed exclusively in Japan well after the series moved on to the PlayStation in the mid-90s. For a time, Square Enix (formally SquareSoft) was uncertain if western audiences would grasp the deeper gameplay mechanics that drove character growth. But after the global success of Final Fantasy VII, they decided it was time to start bridging the gap in sequels in the US lineup. As a result, Final Fantasy V was the first to be released as part of the Final Fantasy Anthology compilation on the PlayStation in 1999.

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Nerds Without Pants Episode 229: Little Idiots

It's a kitty!

Hey there! It’s another episode of Nerds Without Pants. Like ten of you are really happy. This one is coming in hot because Julian is a lazy piece of crap, so no time for detailed notes. We talk about our favorite cameos in video games, Stray, Titanfall 2, and more.

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Super Hang-On Review Rewind

A Winning Run

When I was a wee lad in the arcades, motorcycle racers were not often a priority for me to spend my quarters. I was too busy playing After Burner, Galaga, or Ms. Pac-Man. But one day, I saw something that stood out from the usual bunch- Sega’s Super Hang-On, initially released in 1987. As I hopped on the mechanical bike and blasted around that first corner, I knew it was worth every quarter spent. I was one with the road- until I crashed seconds later. While I never won the race or played it in the arcade again, I always remembered how much fun it was. Thankfully, most of the traits that made the coin-op version fun translated well on the Sega Genesis.

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Nerds Without Pants Episode 228: 40 Going on 16

Wherein three middle-aged guys act like teenagers.

Welcome to another excellent edition of Nerds Without Pants! This week we are joined by Bill Tucker of the podcast A Gamer Looks at 40. We’ll learn all about him as we discuss podcasting, gaming, and bringing back dead franchises!

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Nerds Without Pants Special: 10 Years Without Pants

I feel a draft!

 Ten years. Ten. YEARS. It’s hard to believe that Nerds Without Pants has been around for an entire decade, but here we are. NWP co-founder Rob Ottone joins us for a trip down memory lane that makes ever so many pit stops along the way.

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Nerds Without Pants Episode 227: Summon the Air Horn!

Yeah, I'm checked out.

Hey folks, welcome back to Nerds Without Pants! Julian is on vacation, so these show notes are gonna be super basic. Xavier Kreiger joins us again to talk about our favorite summons in video games, and lots of other things. Also, Justin got a soundboard. Be afraid. Be very afraid.

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